Raising the emnity cap would help a little, is why i mentioned it. I was leaning more toward making hate decay for people not making any sort of emnity gaining actions though. When i play THF I usualy only run in on a boss for SA and TA because it is realy easy for me to pull hate, no matter who is tanking. So i tay away.. Problem with that is, the monster eventualy comes running after me because my hate does not go down when i stay away from the monster. it just keeps building untill the monster eventualy leaves the tank. and That, in my opinion is a broken system.

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