So I assumed until reading further these were the stats for a weapon you can start in ToM, I'm to understand this staff can't be enhanced further in ToM and these are the final stats? If this is so why do this?
Why not make this staff ToM and require the other staffs put into it for a final staff that has = stats to the top ToM staffs but doesn't require 32 or more inventory spots.
I'm telling you SE if you want to make your player base happy This is the way. Give us the option to just put all the top ToM into one staff. I would be willing to spend all the extra time that it takes to make a staff like that; it's a win win, I keep playing (and paying) and everyone gets 50 more inventory.
Anything else is a waste of time
This also solves your problem of having to chose the stats since by ToM the player could decide the stats they want. Example:
I make all the Elemental Affinity Dmg+ staffs for my BLM I trade all 8 ToM staffs to the ToM moogle All Elements Affinity: DMG +6 is added and I have X stats left I can put onto the Staff.
Also is there a limit to the amount of hidden stats you can put onto an item? The orignal staves do many things but they don't say in the text.

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