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  1. #61
    Player
    Join Date
    Mar 2011
    Posts
    214
    Quote Originally Posted by ala2 View Post
    I think this staff is meant to help sub/side jobs who need cure potency...such as bst/whm or dnc/whm etc, though not as common as they used to be this staff helps with those setups
    From the sounds of it the cure potency will be = to apollo staff. Unless said BST or DNC has use for another defining trait of the HQ staff set there would be no need for this over apollo staff. -Pdt aside since they more or less said no to that, I can't think of anything that jumps out as something a main or subjob (IE /whm as used in the examples) could make use of.
    (0)
    Quote Originally Posted by SpankWustler View Post
    In the FFXI universe, the down of Phoenix is so fine that it quickly broke down into a sort of dust. Smaller than dust, actually. A barely visible particle.

    This down was carried by the winds of Vana'diel. Some people breathed it in and contracted Phoenix Downs Syndrome. Some of those people post on this very board.

  2. #62
    Player
    Join Date
    Aug 2011
    Posts
    1,749
    Quote Originally Posted by Raksha View Post
    Yeah best use I can see would be for wildfire COR. You get the 2 fire affinity, plus 9 AGI. Would be good for quick draw damage also.
    The users who will see the biggest boost, even though there are only a half-dozen of them, would probably be Death Penalty holders. They'll finally be able to use a weapon that enhances both Leaden Salute and the Quick Draws that actually do damage.

    Having all affinities on one weapon should be nice for Quick Draw resist rates in general, but good luck finding something outside of Voidwatch that resists Quick Draw or finding out which elements various Voidexhibitionists are weak to.

    Quote Originally Posted by Raksha View Post
    It might also be somewhat useful for BLU (Do BLUs use Jupiter's staff for charged whisker?)
    It's generally the go-to option, although a couple of weird sword combinations can produce similar results.

    Some Blue Mages opt to use magical spells (and thus elemental staves) against some of the more horrid Voidexhibitionsists and also use elemental staves to make sure a few horrible things that some horrible person decided should be procs will land, too.

    So, yeah, I look forward to this thingy for my Blue Mage and Corsair. Not so much, if at all, for my White Mage.

    I really see the upcoming Prism Staff as more of a non-Elemental-Magic-user kind of thing that even the Development Bros know will be pointless for anybody who has put the time into making Magian staves. There's even been mention of combining the Magian versions in this very topic, although it wasn't the resounding "Our least incompetent guy is working on it. Expect it well before the coming armed revolution of the oppressed proletariat." that I was hoping to hear.
    (4)

  3. #63
    Player tfun90's Avatar
    Join Date
    Jul 2011
    Posts
    13
    Character
    Stani
    World
    Odin
    Main Class
    BLM Lv 99
    Merging Series I/II/III Magian staves into Prisms would be a very just reward to those who take their mages seriously. But for the love of god don't leave it the same model when it represents eight times the effort.
    (4)

  4. #64
    Player Freebytes's Avatar
    Join Date
    Apr 2011
    Posts
    70
    Character
    Freebytes
    World
    Leviathan
    Main Class
    BLM Lv 99
    I agree with tfun90. If this is supposed to be for mages, make it look powerful instead of like a bird feeder. As the staff has been shown, it would be useless to my Black Mage, but I can tell you now that Black Mages and Red Mages are the only jobs begging for a merged Prism Staff item. I would hate to see my Magian Trials effort go to waste after I have went through the process of getting most staves upgraded, and I would rather see a Dark Staff (Ice, Earth, Water etc.) and Light Staff (Fire, etc.) with affinity +6 for each of the specified elements than a single staff that cannot outdo my Vourukasha I. Black Mages have been asking for a combined staff for years, and it would be a bit depressing for the staves to finally be combined with nothing optional for the Black Mages that have been asking for it. It is similar to giving free food to the man in the BMW with ketchup stains on his shirt that just showed up than to the homeless man that has been begging you for scraps for the past seven years.
    (2)

  5. #65
    Player
    Join Date
    Oct 2011
    Posts
    50
    If this is done via a quest and not synthesis, I demand it be called "By our powers combined".
    (5)

  6. #66
    Player Chimerawizard's Avatar
    Join Date
    Apr 2011
    Location
    Florida
    Posts
    148
    As is, the OP basically says it's the same as current HQ synth'd staves, but w/ a higher level requirement. I seriously hope this is synth'd and has a HQ version. If not, they need to add 3 staves, magic potency/m.acc 2/2, 3/1, 1/3.

    I wouldn't use it unless i'm always getting resisted as I have ToM staves anyway.
    (0)

  7. #67
    Player Jerbob's Avatar
    Join Date
    Aug 2011
    Posts
    314
    Character
    Jeral
    World
    Phoenix
    Main Class
    WHM Lv 99
    I'm pretty baffled as to why they've decided to bring this out now when people have been asking for it for quite literally years. A combined staff would never have increased the capabilities of the jobs that used it, but it would have been vastly more convenient. Why on earth announce this now, when most of the jobs that relied full time on the elemental staves are able to move on to unquestionably superior ones?

    I can fully appreciate that there are more niche uses to combined staves, particularly for jobs that are not on the magian staff list, and for people who are not willing to create magian staves, but honestly, the timing is absurd. They must be aware of the supreme irony of bringing out a much desired item just after it has been rendered obsolete. It feels like a gigantic slap around the face and I'm very irritated by it. I'm not sure what's coming next, but it will probably involve the creation of affinity+9 staves tailored to specifics spells and the sudden and entirely coincidental announcement that magian staves will be combinable.

    /disengage rant mode
    (4)

  8. #68
    Player Guppie's Avatar
    Join Date
    Apr 2012
    Posts
    28
    Character
    Guppeh
    World
    Quetzalcoatl
    Main Class
    BLM Lv 99
    Quote Originally Posted by Economizer View Post
    Up to three slots for non-random augments that match the effects of Elemental Staves (augments can be removed to make the item non-exclusive).[/HB]
    If the resulting Prism staff is Rare/Ex, then this actually pairs up very nicely with the possibility of having both NQ and HQ versions (made with NQ and HQ elemental staves, respectively).
    (1)

  9. #69
    Player Meyi's Avatar
    Join Date
    Mar 2011
    Location
    Seraph/Bismarck
    Posts
    725
    Character
    Meyi
    World
    Bismarck
    Main Class
    BLM Lv 99
    Quote Originally Posted by Jerbob View Post
    I'm pretty baffled as to why they've decided to bring this out now when people have been asking for it for quite literally years. A combined staff would never have increased the capabilities of the jobs that used it, but it would have been vastly more convenient. Why on earth announce this now, when most of the jobs that relied full time on the elemental staves are able to move on to unquestionably superior ones?

    I can fully appreciate that there are more niche uses to combined staves, particularly for jobs that are not on the magian staff list, and for people who are not willing to create magian staves, but honestly, the timing is absurd. They must be aware of the supreme irony of bringing out a much desired item just after it has been rendered obsolete. It feels like a gigantic slap around the face and I'm very irritated by it. I'm not sure what's coming next, but it will probably involve the creation of affinity+9 staves tailored to specifics spells and the sudden and entirely coincidental announcement that magian staves will be combinable.

    /disengage rant mode
    I agree. It feels like a slap in the face. But at least it shows they're listening... even if it takes them five years to figure it out?

    I'd definitely like to see Magians have a merge option. Whether it be all I/II/IIIs or per element I don't care. I'd just like to see a potential 24 inventory hog be reduced to 8 (per element) or 3 (per type). I'd make the rest of each element just to fuse them together, and I'm sure others would too.

    Edit: Once upon a time I would have cared about a Prism Staff for the HQ staves. Then Magians came along. A Prism Staff, for the level 51s, is no longer enticing.
    (2)
    Last edited by Meyi; 06-08-2012 at 05:26 PM.
    Quote Originally Posted by Greatguardian View Post
    ^_________________________________________________________________^

  10. #70
    Player Alistaire's Avatar
    Join Date
    Mar 2011
    Location
    Canada
    Posts
    112
    Character
    Alistaire
    World
    Shiva
    Main Class
    BLU Lv 99
    You know what'd be awesome and fix this whole 8 staff issue? @ the anniversary of 99 cap up inventory to 99.

    Edit: or whenever. Anniversary would be a gimmicky thing, I'd be happy with just "asap".
    (1)

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