Prism staff? Garbage.
Nobody wants a staff with tons of 100 subpar stats, and if they do they should keep quiet. Unless this prism staff can offer the same benefits as the magian 99 staves then this prism staff is a waste of time and is ~2 years too late. Any mage that is worth anything uses magian staves to augment their primary magical functions and a prism staff will do nothing to reduce the need for tons of magian staves...
Instead of a prism stave, there should be some synergy recipesto combine magian staves. For example, combine the dark, fire, earth, and ice magic damage staves together into a one "Darkness" stave that has the same magic damage for all such staves. Across the board, a mage could then get by with 2 staves for nuking, 2 staves for magic accuracy, and 2 staves to cover all the avatars, etc. (I think leaving cure staff as stand alone is perfectly sensible). Alternative to a synergy of gear, you could have a new magian staff path that requires you to start a new staff and has a few preliminary trials that require you kill under do multi-element conditions and then the final trials require a trade in of the completed 99 staves that we actually care about.
well if it has the avatar perp cost -3 and Hmp even at the loss of -PDt then I'll only need to carry around 4 staffs, instead of 11 so thats good.
Also dont think this is meant to replace any of the magian staffs its just an good staff to use until you finish your Magain ones.
I only say Alchemy because you would be breaking down and fusing the beads into one, so that seems more like alchemy instead of goldsmithing which is just polishing a rock
There is a fay crozier or bahamut staff with perp cost -3, just fyi.
While I think I understand the reasoning - either cure potency was regarded as a part of the affinity effect of the staves in a way or the light and dark staves are keeping their boosts or something, this is disappointing.
Corsairs and Rangers use the staff for Ranged Attack and fire affinity on one weapon. Mages use this weapon to farm using area of effect damage. This weapon would have a solid use with these stats on them.
I won't say it would make the staffs useless, there will still be someone who wants to save any space possible, but it will negatively impact the desirability of these weapons in favor of the level 51 variants.
If it's more powerful than 51 staffs and below magian trial staffs I can live with that. It's a nice alt for ppl who haven't or are not interested in putting the time into TOM line.
As a side note any chance they could add a shinny effect to it?
That surprises me. The magian staff Arka IV gives cure potency +24%, and all jobs that would use a staff for cures/assist cures are on the Arka IV.
Unless... the cure potency on Prism Staff also affects pet cures? That would be cool. PUP and SMN could slap on a nice bonus to their pet cures then.
"Puppetmaster was our last best hope for peace. It failed.
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You seem to miss the purpose of the Prism Staff. It's not intended to replace the ultimate magian staves.
Prism Staff WOULD beat magian staves on their secondary bonus, and that is exactly where the attractiveness lies.
As RDM, I never bothered with the magian staves except Arka IV, because our nuking is subpar no matter what you throw at it, and magic accuracy is no problem when stuff is either outright immune or unable to resist RDM's enfeebling skill to any degree.
Simply put, Prism Staff is the RDM of staves. You'd use a BLM for nuking or a WHM for healing (magian staves), but if you can cope with less then maxed nuking/healing, RDM can do both and free up a slot.
I just hope obtaining it involves the lvl 51 NQ/HQ elemental staves, so that the last remaining vestige of that market isn't utterly destroyed. (And I can put my collection of hand-crafted HQ staves to good use.)
Last edited by Kristal; 03-04-2012 at 09:20 PM.
"Puppetmaster was our last best hope for peace. It failed.
Now it's our last best hope.. for victory!"
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