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  1. #19
    Player DrStrangelove's Avatar
    Join Date
    Mar 2011
    Posts
    111
    Character
    Drstrangelove
    World
    Bismarck
    Main Class
    RDM Lv 1
    Quote Originally Posted by Camate View Post
    In regards to the rate of skill increases, we feel that there were positive effects from the adjustments made in the Feb. 2011 version update and currently have no plans to increase them further.

    However, in regards to those difficult to increase skills such as guard and parry, we are planning to revamp them. The main reason why these skills are so hard to increase is due to the fact that skill increases only occur when the effect is elicited, so compared to evasion skill; the chances to increase these are lower.

    With this said, we will be making adjustments so that it is possible to receive skill increases without parry or guard activation similar to evasion.
    1) I have played monk since 2005...and I play routinely, tanking often due to pulling hate, but obviously also tanking normally in dynamis or abyssea in farming parties and xp parties. Regardless, I use monk regularly and often.

    2) In January of 2009, my guard skill was 138. That's about 34 levels per YEAR.

    3) In January of 2010, my guard skill was 161. That's 23 levels in 1 year.

    4) Today, my guard skill is 178. That's 17 levels in over 1 year.

    I'm unsure who thinks this was improved or who thinks it now is working as intended.

    It should not take 10-12 years to cap a skill.

    We should not have to pull 20 mobs, get a rdm to help us and wear -evasion gear to cap a skill.
    (1)
    Last edited by DrStrangelove; 04-15-2012 at 12:36 PM.