Erm, if you're gonna mention WoW, at least get the facts right. The majority of the subcriptioin dip was because Cataclysm made dungeons and raid content much harder at the entry level than they were back in Wrath of the Lich King. This in effect meant tanks and healers became super picky over who they wanted to run with, which made pugging really difficult. Combine that with the fact that PvP was an utter mess for 2/3 of the expansion and there's your answer. It wasn't until gearing and content as a whole was made more accessible that people started coming back (AKA 3.3 between the Hour of Twilight dungeons, Fall of deathwing AND raid finder).
In short, when the expansion launched they went back to a design model where people were basically bashing their head against a wall in trying to kill things in dungeons and it pissed a lot of people off. It diluted the tank and healer pool because you had less people wanting to take up those roles due to how much more difficult content was, and PvP was a mess because of several class changes for most of the expansion. You can tell it was bad when Blizzard chose to cut an entire tier of content just to wrap up Cataclysm as soon as possible and move on to whatever is next.


Reply With Quote


