Quote Originally Posted by Krashport View Post

Here let me spell it out for you, Why in the world would Paladin "Need" Reflect. Paladin has many ways to avoid Damage taken if your Paladin "Needs" Reflect You're doing it wrong.

Fun Fact a Paladins weakness is magic, and its a painful weakness too which is why the pld only Aegis breaks magic DMG cap. Ever use invincible Paladin's ultimate move only to be struck by a rogue nuke and killed? Now Aegis is not an excuse to keep PLD away from reflect since Aegis is not a common players item.

All that said PLD still shouldn't get Reflect, not because it is anywhere near being OP or useful, but rather because it doesn't fit Paladins job. Paladin uses curative and divine magic to aid it in combat, it gains protect and shell through a loop hole of sorts but, remains barred from all other forms of enhancement magic. No paladin in FF history had Reflect as I recall, not as a job specific trait that is. (auto-reflect ability in FFIX for example doesnt count, nor the grids of X or XII since anyone can learn anything.) It simply doesn't make sense, though thats not to say a party member version of reflect wouldn't help it greatly.

Speaking of perhaps RDM should get Reflect II as Merit G3 and this one is party castable unlike the self cast Reflect I of rdm and perhaps smn/blu/sch. Would keep the ability to Reflect a perk of Rdm even if other jobs get it via alternate means (Avatar/Enemy Ability)