I was reading a bunch of interesting information on the new "Reflect" subject, so decided to start a poll thread related to the spell idea. Please answer these if you will, to let the devs know what seems more interesting to the players. Tried to post it on the Reflect one, but no one responded to the poll, and even people admitted to not reading alot of responses.
Here's a poll for what English players think:
1. Type of Reflect, Reflect II
a) Reflect has 10% chance to activate, Reflect II has 25% chance to activate.
b) Reflect has 3 charges and activates 100%, Reflect II has 4 charges and activates 100%.
c) Reflect has 100% chance to activate, but lasts 1 minute and recast is 10 minutes, and Reflect II has 100% chance to activate, but lasts 2 minutes and has recast 10 minutes.
2. Job or jobs that should learn Reflect:
a) WHM
b) BLM
c) RDM
d) BLU
e) SCH
f) PLD
g) DRK
h) PUP, rdm head only
i) PUP, blm head only
j) PUP, whm head only
k) PUP, harlequin head
(select multiple h i j if you think 2 should have it, Harlequin would automatically give it to RDM head also.)
l) SMN (please specify Avatar)
3. Should Reflect be available as a subjob spell?
a) No
b) Yes
4. How many tiers of the spell would be nice?
a) 1
b) 2
c) 3
5. Spellcasting range?
a) Yourself only
b) Any party member
c) Any player
6. Reflection method/methods?
a) Magic damage you would have recieved by an opponent.
b) Negative status effect you would have recieved by an opponent.
c) aoe spell that affects you, casted by opponent.
d) Spell casted on you by an ally.
e) aoe spell that an ally casted that affects you.
f) additional magic damage from melee attacks or other special attacks you would have recieved, such as Enfire or Blaze Spikes damage.
My answers:
1: b, 2: c, 3: a, 4: c, 5: a or b, 6: a and b
Additional comments: maybe make only Tier 1 reflect available as subjob if given to RDM, but other tiers for main job only.
Edit: added jobs that cast spells, including automatons for PUP