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  1. #1
    Player Dieth's Avatar
    Join Date
    Mar 2011
    Location
    Bastok - We have Cid end of story.
    Posts
    81
    Character
    Dieth
    World
    Leviathan
    Main Class
    SAM Lv 99

    [dev1045] not what we wanted at all.

    The ultimate goal is to allow for equipment that offers players greater customization by armor part and situation—such as Level 75 Relic, Salvage, and Limbus armor—to be crafted and augmented through synthesis and synergy.

    No. We do not want horrible augments via crafting for our salvage gear.

    You have stonewalled and held back updates stating you are still working on a system for salvage gear upgrades. Yet now you are telling us we're getting crappy augments again.

    YOU ARE DOING IT WRONG WITH THIS APPROACH.
    (7)
    ~ si deus nobiscum quis contra nos ~
    I am a Lazy French Shower

  2. #2
    Player Dieth's Avatar
    Join Date
    Mar 2011
    Location
    Bastok - We have Cid end of story.
    Posts
    81
    Character
    Dieth
    World
    Leviathan
    Main Class
    SAM Lv 99
    To assist you in the proper method of salvage upgrades.

    Here is a possible tiered upgrade trial path that can be applied to any salvage item.

    Stage 1. Collect the 35 pieces of the other sets.

    IE: Usukane body would require 35 madurk/ares/morri bodies.

    Stage 2. Collect the all the AF+1 materials from limbus for the jobs that can use the piece

    Stage 3. Collect X alexandrite

    10 minutes to come up with this upgrade system, and it brings players back to unused areas such as Salvage and Limbus.
    You've had 1 year, and the best you have is CRAFTED AUGMENTS!!
    (2)
    ~ si deus nobiscum quis contra nos ~
    I am a Lazy French Shower

  3. #3
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Quote Originally Posted by Dieth View Post
    To assist you in the proper method of salvage upgrades.

    Here is a possible tiered upgrade trial path that can be applied to any salvage item.

    Stage 1. Collect the 35 pieces of the other sets.

    IE: Usukane body would require 35 madurk/ares/morri bodies.

    Stage 2. Collect the all the AF+1 materials from limbus for the jobs that can use the piece

    Stage 3. Collect X alexandrite

    10 minutes to come up with this upgrade system, and it brings players back to unused areas such as Salvage and Limbus.
    You've had 1 year, and the best you have is CRAFTED AUGMENTS!!
    and it's taken you 10 minutes to come up with the worst idea possible.
    (23)

  4. #4
    Player Karbuncle's Avatar
    Join Date
    Mar 2011
    Posts
    4,314
    The Abjuration Augments introduced some really nice upgrades. Some armor was meh, But some of it really brought the piece back.

    I can imagine Salvage Sets will do just fine with Synergy, Just wondering what Tatters they will need. Destroy a 15 piece for 4~10 Tatters? 25 for 8~14? 35 for 12~18?
    (9)

  5. #5
    Player Dieth's Avatar
    Join Date
    Mar 2011
    Location
    Bastok - We have Cid end of story.
    Posts
    81
    Character
    Dieth
    World
    Leviathan
    Main Class
    SAM Lv 99
    Daniel come back when you aren't hiding behind a level 6 mule, as you have no endgame experience thus far.

    To the wonderful people who liked him, go back to Abyssea and stay there, it's nice and easy in there for you.

    Random augments via crafting is the WORST THING ever added to this game.

    We do not want upgrades based on luck.

    We want clear paths to attain the stats we want.

    We want them to be attainable but still challenging.

    For the rest of you Abyssea freaks, as I said before stay there, we don't want you in the rest of the game.

    If you don't have any completed salvage sets, you should not be commenting here.
    (7)
    ~ si deus nobiscum quis contra nos ~
    I am a Lazy French Shower

  6. #6
    Player Raksha's Avatar
    Join Date
    Mar 2011
    Posts
    1,205
    Character
    Raksha
    World
    Lakshmi
    Main Class
    SCH Lv 99
    Quote Originally Posted by Dieth View Post
    Yet now you are telling us we're getting crappy augments again.
    What did I miss?
    (1)
    Quote Originally Posted by Greatguardian View Post
    I want to say that there's a middle ground here but this isn't really middle ground. A lot of old systems were shit. Some new systems aren't much better. What's in the middle of shit and shit? More Shit. So no, I don't want a middle ground. I want something good.
    Quote Originally Posted by Landsoul View Post
    >Twilight Scythe is overpowered that's why we're nerfing it
    >Weapons with double damage compared to relic

    LOGIC.
    Quote Originally Posted by SpankWustler View Post
    \m/ (*.*) \m/ "THIS SOLUTION IS THE MOST METAL!" \m/ (*.*) \m/

  7. #7
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Quote Originally Posted by Dieth View Post
    Daniel come back when you aren't hiding behind a level 6 mule, as you have no endgame experience thus far.

    To the wonderful people who liked him, go back to Abyssea and stay there, it's nice and easy in there for you.

    Random augments via crafting is the WORST THING ever added to this game.

    We do not want upgrades based on luck.

    We want clear paths to attain the stats we want.

    We want them to be attainable but still challenging.

    For the rest of you Abyssea freaks, as I said before stay there, we don't want you in the rest of the game.

    If you don't have any completed salvage sets, you should not be commenting here.
    Delusion is fun right?

    You're asking to improve one persons armour by blocking 1~3 person/s from potentially getting said equipment. Selfish and Stupid all rolled into one. Well done!
    (2)
    Last edited by Daniel_Hatcher; 03-04-2012 at 12:35 AM.

  8. #8
    Player Dieth's Avatar
    Join Date
    Mar 2011
    Location
    Bastok - We have Cid end of story.
    Posts
    81
    Character
    Dieth
    World
    Leviathan
    Main Class
    SAM Lv 99
    Hi Daniel like I said in my previous post as you have no end game experience you should not be commenting.

    If you had participated in Salvage before you'd know each salvage piece is made from a Lv35, a lv25, and a lv15 piece of equipment.
    (0)
    ~ si deus nobiscum quis contra nos ~
    I am a Lazy French Shower

  9. #9
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Quote Originally Posted by Dieth View Post
    Hi Daniel like I said in my previous post as you have no end game experience you should not be commenting.

    If you had participated in Salvage before you'd know each salvage piece is made from a Lv35, a lv25, and a lv15 piece of equipment.
    Yes, I know what it comprises of. I got confused with the: Stage 1. Collect the 35 pieces of the other sets. clarity would have had it at: Stage 1. Collect the level 35 pieces of the other sets.

    Chill out a little, further more I'll comment on this as much as I want. It is and will forever be a stupid idea, I'm glad SE will just ignore you.

    If I didn't comment it'd drop to the bottom of the forum, which is actually a good idea for something so silly!

    EDIT: Updated the previous post.
    (4)
    Last edited by Daniel_Hatcher; 03-04-2012 at 12:34 AM.

  10. #10
    Player Vold's Avatar
    Join Date
    Mar 2011
    Posts
    908
    Character
    Voldermolt
    World
    Quetzalcoatl
    Main Class
    THF Lv 99
    Screw your peeve with augments. They're eff'n raising the crafting cap beyond 100 to 110. That's just frickin great. So much for the nice and tidy 100 score that was the biggest bitch ever to finish. Whatever. Now I know what they are doing so I can finally decide how I want to go about getting a smithing character, because I know bitching about this will not get results after they just spent an extra year thinking on what the hell they want to do. I don't remember much support for a main cap increase. I remember like 1 or 2 people in support of it...

    If anyone is still in the dark like I was for a bit, they like to update old threads in the development threads, so there isn't any dev tracker thing to check. You have to keep tabs on the dev section of the forums. This was stuff that was posted back in Nov as a PH thread for future announcements.
    (0)


    Regular "John" Doe
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