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  1. #11
    Player Zarchery's Avatar
    Join Date
    Mar 2011
    Posts
    1,412
    Character
    Zarchery
    World
    Asura
    Main Class
    MNK Lv 99
    I like that the OP's desire to keep it professional was almost immediately abandoned and this devolved into yet another generic bitching thread.
    (2)

  2. #12
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Quote Originally Posted by Zarchery View Post
    I like that the OP's desire to keep it professional was almost immediately abandoned and this devolved into yet another generic bitching thread.
    To be fair, with that signature did you ever expect it so stay that way.
    (2)

  3. #13
    Player hideka's Avatar
    Join Date
    Mar 2011
    Posts
    484
    Character
    Hideka
    World
    Cerberus
    Main Class
    SAM Lv 99
    i kept it professional as i could lol, people havent been too bad about it either. and unfortunately my signature speaks nothing but the truth. its small wonder why WOW crushes this game in subscribers. its because their DEV team actually LISTENS to their player base, that their GM team actually helps, and they are still cranking out expansion after expansion, and each time they do it, they completely revamp the job system and add either new jobs or new races with EVERY single expansion set. its because they know the truth of my signature lol. i mean litteraly the second the player base raises a legitimate complaint, theyre all over it. i think its because their DEV/GM team actually PLAYS their game >_>
    (2)

  4. #14
    Player hideka's Avatar
    Join Date
    Mar 2011
    Posts
    484
    Character
    Hideka
    World
    Cerberus
    Main Class
    SAM Lv 99
    Quote Originally Posted by Zikon View Post
    Q: When is the player base going to stop complaining and accept the tyranny rule of the Devs.

    You all complain everyday yet you are still playing and still paying them... huh... weird
    actually, im at 1000 days playtime, and i quit this game once about every three months once the content has gotten stale. i dont sit arround gaming my eyeballs out if theres no good new content.

    Also, i cancel my account each time i take a break. all 4 of them and their 8 mules.
    (0)

  5. #15
    Player Malamasala's Avatar
    Join Date
    Mar 2011
    Posts
    1,261
    Quote Originally Posted by Zikon View Post
    You all complain everyday yet you are still playing and still paying them... huh... weird
    Actually I'm only paying. Not that it makes it better.
    (1)

    Quote Originally Posted by Camate View Post
    We are currently looking into enhancing elemental spirits.
    Miracles do happen!

  6. #16
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,086
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    When are they going to implement the bastokan monorail system
    (2)

  7. #17
    Player hideka's Avatar
    Join Date
    Mar 2011
    Posts
    484
    Character
    Hideka
    World
    Cerberus
    Main Class
    SAM Lv 99
    lol the one thats been in the mines since day 1?
    (0)

  8. #18
    Player Alderin's Avatar
    Join Date
    Mar 2011
    Posts
    367
    Character
    Alderin
    World
    Ragnarok
    Main Class
    NIN Lv 99
    My post is just a rehash on the old "direction" the dev's posted a while ago:

    When is MNK going to see updates to Chakra, Boost & Chi Blast?
    When is WAR going to see the ability to "use all weapons to their full potential"?
    When is BLM going to get Meteor?
    When is WHM going to get Charmra (ability to remove Charm)
    When is PLD & THF going to get more flexible ways to control enmity - in a TRUE sense, not this petty "xxx JA has an enmity increase" - which is useless after hate is capped.

    I also recall seeing a post quite a long time ago - after Voidwatch was implemented regarding "PS2 limitations" and new areas.. I think it was Camate or Gildrien that said that "PS2 limitations was never an issue. In fact we are planning to design new areas soon."

    Sorry but I have not seen/heard of anything about these "new areas" since that was posted.

    So all in all-

    #1 Adjust the jobs for the POSITIVE and NOT negative. Quit nerfing stuff, and just make the jobs that are slacking better.
    #2 Give us these spells / job abilities / "old/stale/useless" merit adjustments as previously promised.
    #3 Give us new zones/expansion/storyline/missions to play with. I will give you guys a push on the creative front - you have talked about the "Far east" in your story - so create it!

    If not that, perhaps expanding the Tavnazian area such as giving us access to the Tavnazian city (possibly overrun with high level beastmen) - add a campaign/besieged style event there with reasonable & lasting rewards. Throw in a few extra "field" type zones with force pop nm's (abyssea style)

    #4 Lastly - you bash on about RMT's and how they ruin the economy. Look at how your game is currently constructed. All the end-game content / items are based around having massive, excess amounts of gil. Heavy Metal/Dross/Cinder is just one example. Sure 90% of us don't purchase gil, however the current mindset you guys have is encouraging/creating a market for these RMT's. The market would improve if you reduced the amount of gil you require for things such as weapon upgrades - by making them a non-tradable item or simply making the trial a "kill xxx voidwatch NM xxx times" would be more sufficient.

    Base relics were fine - as you get the job done quite quickly if you farm with a small group or solo. (Removing TH on BST is a bad idea by the way - your effectively increases the price / ability to farm currency, therefore increasing the amount of gil people will be tempted to purchase). Anyway base relics are fine, simply for the fact to get them from 75-95 you have to complete several Magian Trials based on killing xxx nm or xxx ws's etc. Where did your brains go when you released the 90-99 empyrean trials however? Requiring GIL to upgrade something like this is surely to crack champaign bottles in the little RMT offices.

    Bitch session is over. I write this after 3 hours of standing idle in port jeuno out of boredom..
    (5)
    Last edited by Alderin; 02-25-2012 at 04:53 PM.

  9. #19
    Player Logandor's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    156
    Character
    Tigeriss
    World
    Siren
    Main Class
    SMN Lv 99
    Okay my three requests of what I would like to see or when/if they will do this:

    How about fixing lock ups on cut scenes for Wings of the goddess missions/quests? Reason I would really like for my friends to be able to get through their cut scenes and actually not lock up and have to ask someone else to do them and miss out on the cut scenes themselves. It sucks and I think it is not very fair for them to not be able to enjoy that storyline with having to miss over half of the story due to lock ups. And yes this even happens on computers as well as ps2s. Not sure about xbox though. Also what about when they restart and try to get that cut scene and instead they get one that does not even match any of the quests or storyline of Wings of the goddess? They try again even after zoning and get you can not pass from the npc. -.- And not meaning to bitch but this is one I would love the development crew to actually answer and not ignore like they had been doing.

    Certain nms/hmns need to be looked at big time in the way of their timers. No offense but to wait 24-48 hours for a nm to get an item you need and it not be a 100% drop with thf procing treasure hunter 9+ really blows. And I do know I am not the only one who has bitched about this. Excuse the language but it is really becoming more irritating for gamers who want to play those jobs and can't get their items because of it.

    Last one is I would like to see some expansions that could really round out the story. What happens after we defeat shin? Does Pershie go on to help re-build the nations we come to love or to hate? Also at the end of that expansion could we have a unique ending dealing with our jobs and what our toon continues after the ending. I think if it will be our last expansion it would be a great way to give us closure. Then again maybe that was what abbyssea was suppose to be... :/
    (1)

  10. #20
    Quote Originally Posted by Zarchery View Post
    Isn't that what Abyssea was lauded for being?
    Aby IS a time sink. There is no progress there, just grinding for drops, Empys and gear upgrades. Aby story/quest line is just sad in how sparse it is.
    (0)

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