the way that SE has made the story line, as well as balance changes, and now abyss
its got me thinking....
new dynamis areas, u start without subjob, have to fight for it via tactics/coordination of the part/ally
someother area(idk what its called) u start with no gear on lol
so yea, SE gives us god-world abyss....
what makes u all think the new content isnt going to have us enter a (new) abyss zone, buff, then have a mob/NM do something like, "Removes all infused Atma's, cruor buffs, temp potion effects." and leaves u as u are with ur afv3+2, emp weapons, and OMG, skills as a player
something like this would force all those ppl who leeched their jobs to 90-99 to learn their jobs for the sole sake of w/e reward said mob/nm drops/gives
what makes u think SE is gonna turn this into a game where all u need to do is get to 30 then u can shoot straight to 99 after doing all limit breaks. the storyline of CoP tied into zilart somewhat or entirely(idk, havnt finished em all yet), whats makes u guys think SE might not tie all if not most of the story into eachother?
ima wait and see, SE good for this, i seriously doubt they would just turn this game into a buttonmasher chat fest