Category One
Augments "Composure" - Increases duration of enhancing magic on party members by 10% per merit upto a maximum of 50%.
Convert Recast (you all know this)
Enspell effect - Increases enspell damage by 5 per merit upto a maximum of +25
Fastcast Effect - Increases Fast Cast by 2% per merit upto a maximum of +10% Fast Cast.
Refresh Effect - Increases Refresh Effect and Duration
- Adds +1 MP per every two merits and a 20 second duration increase.
Phalanx Effect - Increases Phalanx Effect and Duration
- Adds +3 Damage reduction per merit level upto a maximum of +15
Augments Enfeebling Magic - Enfeebling magic occassionally activates with 100% accuracy and augmented bonus's.
- +10% accuracy per level upto a maximum of +50% chance. Spells are randomly augmented as such.
- Slow - Occasionally grants a temporary STOP (like Terror)
- Paralyze - Occassionally grants a temporary Amnesia.
- ETC
Enhances "Composure" Effect - Increases melee accuracy and adds a Haste effect.
- Adds 3 Accuracy per merit level upto +15 and 2% JA Haste upto +10% Haste Effect.
Category Two
Renew - (JA) Restarts all active spell duration timers. (Recast: 3.00) - Additional merits increase duration by 10 seconds per merit.
Runic Blade (JA) - Absorbs the next spell into the blade for later use (Recast 5:00 - Additional merits increases damage by an additional 10%.
- Absorb the next spell cast by the enemy into your sword which then can be expelled in one of the following:
- MP Recovery (Converts DMG that would have been delt ignoring any reduction items or traits into MP. (DMG / 12)
- Magical Potency (Doubles the damage/potency dealt by the next spell) (works for Enfeebles as well)
- Enspell Damage (Enspell damage is improved temporarily bdoubling damage until the Temper charge is consumed)
Temper II (Spell) - Grants the ability to occassionally double attack. (Party Targetable) - Additional merits increase potency.
Faith (JA) (Duration 1 minute - Recast 3 minutes) - Increases magic Accuracy and Potency - Additional merits increase magic accuracy by +3 and MAB by +2 per merit.
- Base stats: Magic Accuracy +10 Magic Attack Bonus +10 (Can not be used with Bravery and shares a Recast Timer)
Bravery (JA) (Duration 1 minute - Recast 3 minutes) - Increases Accuracy and Attack - Additional merits increase accuracy by +3 and Attack by 2% per merit.
- Base stats: Accuracy +10 Attack +10% (Can not be used with Faith and shares a Recast timer)
Previous spells will become Scrolls.