
Originally Posted by
Prothscar
inb4:
"While the concept of Double EXP days/weekends, Double CP/AN/ISP days/weekends, and other events like these are very attractive, they would be very difficult to implement. Not only do we have to look at this from the perspective of keeping things balanced, but we must also acknowledge technical limitations.
Experience Points are registered by-the-point, and for each point of experience gained per second, a packet of information is sent to our servers. Unfortunately, we feel that doubling the experience points per monster per player would cause too much lag. We must also take into consideration memory restrictions of the Playstation 2 and Xbox 360.
It would also be very difficult and take a lot of time and resources to create an environment where we can toggle such bonuses on and off.
As for double CP/AN/ISP or other bonuses, we will look into it, however we may not be able to implement anything due to balance.
We apologize for any inconvenience that this may cause."