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  1. #1
    Player Kristal's Avatar
    Join Date
    May 2011
    Posts
    1,552
    Character
    Kristal
    World
    Bismarck
    Main Class
    PUP Lv 99
    Quote Originally Posted by Arcon View Post
    Personally I'd want them to fix the BP recast timer being reset when the mob dies before the BP goes off. It's kind of the SMN equivalent of the "too far away" message. Not spirit-related, but still the worst SMN bug at this point imo.
    I think it affects all pets. Automatons have the same issue, although the recent changes have lessened it's impact.
    (2)
    "Puppetmaster was our last best hope for peace. It failed.
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  2. #2
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Quote Originally Posted by Kristal View Post
    I think it affects all pets. Automatons have the same issue, although the recent changes have lessened it's impact.
    Yeah, I also think all pets do, not sure of DRG, but the rest do. I'll assume it's to do with them technically being a JA for us.
    (0)
    Last edited by Daniel_Hatcher; 02-17-2012 at 11:45 PM.

  3. #3
    Player Arcon's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,753
    Character
    Arcon
    World
    Leviathan
    Main Class
    PLD Lv 99
    Quote Originally Posted by Daniel_Hatcher View Post
    Yeah, I also think all pets do, not sure of DRG, but the rest do. I'll assume it's to do with them technically being a JA for us.
    It's nothing that cannot be prevented though. If the mob moves out of range for example, the avatar readies the move and the recast is set, but then reset to 0 again if the BP doesn't go off. So maybe just include the check for "is the mob alive?" right after "is the mob in range?".
    (0)
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    FFXI: Leviathan > Arcon
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