Point 1. It will definitely become a "must have" spell for WHM because that's simply how the player base is. When something that will essentially make every fight in the game faster (-2 mins of weakness), players will become used to having this and make it as a part of their strategy. It happens all the time, with everything in this game. X item is released, everyone thinks X is too hard, and only some people will get it. People get X, and parties start to get used to people with it, so people without it aren't considered good players any more. Give it a few months, tops. It happened when Abyssea was released with Empys and AF+2 (ON SPECULATION purely, people assumed that most of the "normal players" would never get +2 or Empys, but look at what is considered "good" nowadays- i.e. VW shouts that say "Emp DDs only".)
Point 2. I'm glad this is going to happen. If its a scroll, I'm selling it. It means that since I leveled my WHM in Abyssea and am 99% of the time forced to play that job in shout groups & LS events, both of those groups will want a WHM who does have Arise. I would much rather have someone else healing me so that I can play a job that I like, not just one that I'm good at. In short, glad its going to be hard because this means that the people who do like WHM and want to be the best they can be will have something that is preferred and to be able to gloat about.

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