The only problems I see with my Automaton is that she has horrendous defense, partially mended by Deus Ex Automata. She dies easily, but sure enough I'll have her back up soon.
Otherwise she's merely an addition to my arsenal as a Puppetmaster.
Faule -- Quetz
Langly -- Ninja land (it's a place don't look at me like that)
pup overpowered? HA!.....HAHAHAHAHA! that's a good one! wow...out of the mouths of those who don't know the job....for one thing: a pup to be able to kite a mob takes skill...NOT ability. sure it takes "some" ability but not nearly as much as your claiming. PUP is not overpowered by any means...if anything it's underpowered. to be able to solo with that job relies solely on what sub you use. if it were "overpowered" a sub wouldn't matter in the solo equation. and there's a huge diff between kiting and tanking. any player who has at least one level 75 or 90 knows this.
I agree, being a PUP is not an easy task, walk the walk and you will know. Besides I haven't spent anywhere near the amount of gil and time on one job as PUP. It requires a lot of patience to learn the job too. Take MNK and all the counter, perfect counter, counterstance WTF with that? and you claim PUP to be overpowered? Jobs that require large sacrifices should be better compensated, BLU not overpowered? but get in BLU shoes and learn ALL the spells you will hate SE and the game!
Having to rely on Nyzul Weapon Skill to be considered DD is sad. Tornado Kick is a joke. I was soloing Blufalos on my MNK while raid was killing others, I can't do that with all my jobs.
You are just boody-hurt because you lack in skills. Walk the walk before you can talk. My automation cost about 20Mil. Incredible investment.
PUP is not overpowered.
I play in an endgame LS, and we have about 4 people in the LS who enjoy (or used to enjoy) playing PUP, and I am one of those 4 people. We are never PUP for anything serious. It's a hobby. It's FFXI on hardcore mode. It's gotten to the point where I've retired PUP because SE doesn't know what PUP should be. Lately they've been all about making PUP a watered down monk with a stupid groupie that usually does more harm than good.
The one thing that sets PUP apart from other jobs is its ability to deaggro mobs, and it only works if the mob has less than 15' detection range, is not in Dynamis or Limbus (they nerfed it in those zones somehow), and has NO HATE ON ANYONE ELSE. Oh yeah, did I mention that it's a glitch that SE is likely trying to fix? The puppet tanks worse than a black mage, it damages worse than a bard(my bard has DD gear), it feeds more TP than a THF/WAR with full haste gear, it heals the wrong things, casts too infrequently to be of any use, and it hasn't seen a new attachment since it got the steam jacket which I'm guessing 80% of the people reading this have no idea what it does without reading wiki first. Even the people who do know what it does don't use the stupid thing most of the time.
I haven't even started on the downsides of PUP yet, I could fill libraries with the reasons you should never level the job. If your alliance wiped and your puppet managed to KITE (not activate, provoke, deactivate, wait 1 minute, but KITE) an NM that your whole alliance wiped to, then that PUP's talents are wasted and you are lucky to have him among you because your alliance just screwed up royally. Playing FFXI on PUP is like playing Ninja Gaiden on the hardest setting: you worked hard to get there, you waste a lot of time, and you get NOTHING out of it that you wouldn't get from playing on the easier settings.
PUP has seen more nerfs and fewer buffs than any job you've ever played. DDA was nerfed in several areas. Soulsoother used to cast nonstop like a real mage is capable of doing. Strobe light and Flashbulb used to one-shot chigoes. There was a time that Magic Mortar could do 2k damage if you spent half an hour setting it up (now SAMs can do 2k damage every 30 seconds with an empyrean weapon, but it's a miracle if magic mortar breaks 500). PUP is FFXI's whipping boy. Just get off your high horse and admit that the PUP who saved your bacon that night was a better player than you and that any job with half-decent equip and a year of experience in the game could have done the same.
I saw a BST prevent a wipe in Dynamis once, but I don't go around screaming that they're overpowered. Heck, they've been around longer, they deserve some fixing before PUP.
To be fair, the DDA glitch allows PUP or any job with PUP as a subjob to hold AV indefinately without ever dying since his despawn timer is 3 minutes, he has 0 aggro range, and no "active" party hate. He'll regen during that time, but since AV is a zerg fight now, that fact is irrelevant.
DDA is the only uniquely useful thing about PUP, and AV + Jailer of Temperance are the only places I've seen it used. And it was a whm/pup doing the holding, not the mythical pup of doom that the OP is whining about. He clearly has yet to hear about the 64,000+ damage wildfires that corsairs are capable of.
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