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  1. #11
    Player Keiyoshi's Avatar
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    Mar 2011
    Location
    RubyLightInc.
    Posts
    5
    Yes Pup is alot better than it was at the release of TOAU... Most of us stuck with it even though it wasn't great performance wise on IT mobs.

    Now I even have people that are Jealous of me... I have capped haste with many martial arts traits and I punch pretty fast. On Iron Clad in Altep I did 6,361 stringing pummel. I wish i had a screenshot to post, but I had filters on. I didnt know until more than half my ls did this... "O.O"

    I had almost the entire area of people checking me... That was my highest so far and that was against a pretty beefy NM. I usually average between 2k and 4kish. Dont get me started how how hard my auto nukes with bliz5... All I have to say is Thankyou SE.

    Ive had some jealous people complain to me about how pup is overpowered. I said. "Its not overpowered, its playing exactly as it should." A whm auto should cure like a whm. A blm auto should nuke like a BLM. A valor/SharpS should dd like any other DD. And a master, should DD like it is now. AGain... Thank you SE.
    (0)
    To give up before you are done means you lose before you even started.

  2. #12
    there's also the fact that while autos have gotte some serious love the PLAYER is still expected to act like a monk... with a blm's defense and evasion. A dead master takes out that great automaton DD in a hurry.
    (0)

  3. 03-16-2011 10:48 AM
    Reason
    Did not quote

  4. #13
    Player Exzir's Avatar
    Join Date
    Mar 2011
    Posts
    15
    Character
    Exzir
    World
    Odin
    Main Class
    SMN Lv 99
    Quote Originally Posted by Gael View Post
    a bst or a smn cant kite a mob while an ally unweak ? first news here...
    Are they overpowered ? not really, like pup
    A BST or SMN gets claim on the mob. This claim will get the master killed if it was like AV.
    (0)

  5. #14
    Player Exzir's Avatar
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    Mar 2011
    Posts
    15
    Character
    Exzir
    World
    Odin
    Main Class
    SMN Lv 99
    Quote Originally Posted by Awezomeos View Post
    Anyone with or without Movementspeed gear. and /or /NIN sub can easy kite a mob around something. And dont forgett if only Automaton performs a action on a mob it stays yellow and is able to be stolen by anyone. PUP is underpowered.
    If you wipe the mob goes yellow so the ablility to be stolen by anyone does not factor here. No all mobs can be kited. Hince the Draw-in type mobs. /nin or Movementspeed does not help with these type of mobs as well as PUP would be.
    (0)
    Last edited by Exzir; 03-16-2011 at 10:59 AM. Reason: Double QUOTE Learning the post methoid

  6. #15
    Player Cruxus's Avatar
    Join Date
    Mar 2011
    Posts
    23
    Character
    Cruxus
    World
    Cerberus
    Main Class
    SAM Lv 99
    Quote Originally Posted by Keiyoshi View Post
    Now I even have people that are Jealous of me... I have capped haste with many martial arts traits and I punch pretty fast. On Iron Clad in Altep I did 6,361 stringing pummel. I wish i had a screenshot to post, but I had filters on. I didnt know until more than half my ls did this... "O.O"
    That damage is most likely in it's weak window (I've fought the same NM and at certain points it will take much more dmg from attacks/spells than normal) but still quite impressive.

    As far as PUP being over powered, it still has exploits that it can take advantage of (e.g. hateless nukes, hateless cures for the matter as well). I wouldn't say over powered by any stretch of the imagination, all frames do operate to do their specified tasks but without the perks of actually being the job that it's mimicking (slow nukes, prioritized healing spells not on separate timers, longer ranged delay) all which I believe to prevent any true overpowering though some could argue that it's poor AI/pet coding.

    I could understand the concern for PUP being over powered if it had more aggressive JA's, but it doesn't have any abilities that actually augment the master and minimally so the maton itself. As far as updates, I am rather confused as to why PUP is receiving another update sooner than other jobs (PLD,DRK...could prob use a boost, just for abyssea's sake) and the update will only show how far SE plans to augment the job...
    (0)

  7. #16
    Player KorPoni's Avatar
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    Mar 2011
    Location
    Carbuncle
    Posts
    205
    The biggest issues I see with PUP are accuracy. Sure, acc gear is getting insane with new post-75 gear, but PUP is being left out of the loop. I can understand not hitting as hard as other jobs, as their being multi-faceted should make them weaker, along with the automaton being stronger than the master when equipped properly. But does that mean PUPs miss far more often than other jobs? It shouldnt mean that atall. Maybe drop PUP atk and raise their accuracy so they stay balanced, but less annoyed at whiffing spams. I know people that never got the job past 10 because they were forced to overrely on their automatons to do the damage because the master couldn't hit.
    (0)
    I like playing dnc. But, as galka, they should have natural earth damage to most dnc abilities.

  8. #17
    Player Kayn's Avatar
    Join Date
    Mar 2011
    Location
    Sandy
    Posts
    40
    Character
    Khayn
    World
    Phoenix
    Main Class
    PUP Lv 92
    Quote Originally Posted by KorPoni View Post
    The biggest issues I see with PUP are accuracy. Sure, acc gear is getting insane with new post-75 gear, but PUP is being left out of the loop. I can understand not hitting as hard as other jobs, as their being multi-faceted should make them weaker, along with the automaton being stronger than the master when equipped properly. But does that mean PUPs miss far more often than other jobs? It shouldnt mean that atall. Maybe drop PUP atk and raise their accuracy so they stay balanced, but less annoyed at whiffing spams. I know people that never got the job past 10 because they were forced to overrely on their automatons to do the damage because the master couldn't hit.
    ok, seriously? you migth be thinking of "a few years ago", pup has no acc issues right now, at least "until" now.
    (0)
    --- Viva Mexico ---

  9. #18
    Player Svens's Avatar
    Join Date
    Mar 2011
    Posts
    35
    Character
    Svens
    World
    Fenrir
    Main Class
    BLU Lv 99
    Quote Originally Posted by Keiyoshi View Post
    Yes Pup is alot better than it was at the release of TOAU... Most of us stuck with it even though it wasn't great performance wise on IT mobs.

    Now I even have people that are Jealous of me... I have capped haste with many martial arts traits and I punch pretty fast. On Iron Clad in Altep I did 6,361 stringing pummel. I wish i had a screenshot to post, but I had filters on. I didnt know until more than half my ls did this... "O.O"

    I had almost the entire area of people checking me... That was my highest so far and that was against a pretty beefy NM. I usually average between 2k and 4kish. Dont get me started how how hard my auto nukes with bliz5... All I have to say is Thankyou SE.

    Ive had some jealous people complain to me about how pup is overpowered. I said. "Its not overpowered, its playing exactly as it should." A whm auto should cure like a whm. A blm auto should nuke like a BLM. A valor/SharpS should dd like any other DD. And a master, should DD like it is now. AGain... Thank you SE.
    That ironclad occasionally takes double damage during certain conditions. Still, ~3100 dmg on an NM is pretty good.

    Quote Originally Posted by KorPoni View Post
    The biggest issues I see with PUP are accuracy. Sure, acc gear is getting insane with new post-75 gear, but PUP is being left out of the loop. I can understand not hitting as hard as other jobs, as their being multi-faceted should make them weaker, along with the automaton being stronger than the master when equipped properly. But does that mean PUPs miss far more often than other jobs? It shouldnt mean that atall. Maybe drop PUP atk and raise their accuracy so they stay balanced, but less annoyed at whiffing spams. I know people that never got the job past 10 because they were forced to overrely on their automatons to do the damage because the master couldn't hit.
    The master shouldn't have any issues with accuracy unless you're fighting highly evasive NMs or gimping it up with incorrect gear/atma like so many pups ingame. The only issue with accuracy is during lvling due to limited gear choice and the ranged/mage automaton's melee accuracy, which has been partially addressed with those 10tp pet regain fists.

    As for pup being OP, it's not. Not only are the numerous positives of the job still balanced by the many inherit problems with the job (unfortunately), there also hasn't been much in the way of bandwagoning like with mnk/nin/whm. At least we're in better condition than plds and drks...
    (0)

  10. #19
    Player KorPoni's Avatar
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    Mar 2011
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    Carbuncle
    Posts
    205
    Quote Originally Posted by Svens View Post
    The master shouldn't have any issues with accuracy unless you're fighting highly evasive NMs or gimping it up with incorrect gear/atma like so many pups ingame. The only issue with accuracy is during lvling due to limited gear choice and the ranged/mage automaton's melee accuracy, which has been partially addressed with those 10tp pet regain fists.

    As for pup being OP, it's not. Not only are the numerous positives of the job still balanced by the many inherit problems with the job (unfortunately), there also hasn't been much in the way of bandwagoning like with mnk/nin/whm. At least we're in better condition than plds and drks...
    I was meaning for levelling, but not the automaton having a lack of accuracy, just the master. But I'll agree with you on gear. Alot of people jump on the job with half-worthwhile gear, maybe 5 pieces for defense, and nothing else, and say the job is trash because the pet, which usually does fine low lvl without any buffs, is outclassing the master. I personally don't have accuracy problems (anymore, since the update increasing h2h skill) myself, but that doesn't mean people testing the waters with the job won't be too quickly discouraged to get into the job.

    One thing I think about the job is its potential. It's not like other jobs where you throw on gear with the highest possible numbers, you're done. You hafta also equip the automaton to do its part, whether your healer or back-up DD. And that doesn't just include attachments, but how you use your maneuvers, and how well-skilled your automaton itself is in the category it's using. Meaning, if you have really good gear, and you're not doing too well, time to pour attention into that pet, because it's only as good as you make it.
    (0)
    I like playing dnc. But, as galka, they should have natural earth damage to most dnc abilities.

  11. #20
    Player Emaleth's Avatar
    Join Date
    Mar 2011
    Location
    AllTheMadmen
    Posts
    15
    Character
    Emaleth
    World
    Siren
    Main Class
    PUP Lv 99
    Quote Originally Posted by Glamdring View Post
    there's also the fact that while autos have gotte some serious love the PLAYER is still expected to act like a monk... with a blm's defense and evasion. A dead master takes out that great automaton DD in a hurry.
    Stopping in to nitpick. Can't stand when people discount our EVA. >_>; THF and DNC are the only jobs that can get more EVA bonuses. THF with one tier, and DNC pulling ahead by +2EVA with 5/5 Closed position merits.

    I don't understand the "dead master" comment. Unlike glass cannon DDs, I can usually survive just fine when a mob turns my way. :3 In fact, I've found myself EVA tanking for my shell a lot lately. And if I do die, I can just send my Dolly back into the fray to contribute while I'm getting unweakened.
    (0)

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