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  1. #1
    Player Tile's Avatar
    Join Date
    Dec 2011
    Posts
    336
    Character
    Tilemon
    World
    Carbuncle
    Main Class
    SAM Lv 99

    Assault and Nyzul Isle entry

    Make Seperate tags for entry.

    Imperial Army I.D. Tag- for use in Assault
    Imperial Researcher I.D. Tag- For use in Nyzul Isle investigation and Uncharted regions

    Quote Originally Posted by Camate View Post
    While we definitely understand your request for more Assault tags, increasing the amount of tags you can have at your disposal is not such an easy thing to do. The main reason is because of the congestion it will create in instanced areas once the revamps to Nyzul and Salvage take place. Apologies for any inconveniences.
    Since you can't use Nyzul Isle points for Salvage this wont be a problem

    remove the party limit for Assault, but keep it for Nyzul Isle- easy with seperate tags

    Quote Originally Posted by Camate View Post
    We are aware that with the current level of difficulty, it is possible to clear things with less than three people. However, we do not have plans of changing it so that you can solo/duo this content due to the fact that the "cost" of Assault-related content is 3 tags. Therefore, the rewards, and other aspects, are balanced for the "cost" of 3 people or more entering.
    add a condition, If you chose to go in with less then 3 people the reward Chest will contain nothing but Imperial Parchment (Althought the Imperial Army recognizes your ability we will not condone this reckless act.) and you will recieve Assault points at a severely reduced rate 1/10 the normal points. But points towards Promotion will remain the same.

    With these changes people can work towards getting captain rank which is hard to find members for even more so since to Nyzul Isle update. It will also help breath life back into an almost dead content. since most of people only use tags for Nyzul or to get points when they want to do Salvage.
    (0)

  2. #2
    Player Vold's Avatar
    Join Date
    Mar 2011
    Posts
    908
    Character
    Voldermolt
    World
    Quetzalcoatl
    Main Class
    THF Lv 99
    I wouldn't hold my breathe. Apparently the system is what it is for congestion reasons and it would be time consuming to separate them. Nyzul requiring tags has been one of my biggest pet peeves ever but assuming they are telling the truth about it it's just better to leave it as it is. Not enough people either care or need their assaults done to warrant the investment of man hours into fixing it.

    The best thing they can do right now is "fix" assault already so one person can enter. At least then a person could progress in their assaults for the most part, only needing a helping hand here and there due to time constraints.
    (0)


    Regular "John" Doe
    - Not on the Community Team

  3. #3
    Player Sargent's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    281
    Character
    Sargent
    World
    Leviathan
    Main Class
    SMN Lv 99
    2 Ideas for Aht Urhgan content, tho one is Salvage related.

    1) With the Imperial ID Tags, reduce the cooldown timer based on your assault rank. Maybe half hour each rank above PSC, or in tiers (-1h for SP, -2h for Sergeant etc). I know SE expressed concerns over congestion regarding the new nyzul, but I think people are put off enough by it to ensure this isn't an issue.

    2) Was discussed on the Neo Nyzul thread as a temporary Salvage fix; remove the 3 man limit. If you went in solo, it would require the skill to farm cells before progressing and farming gear/alexandrite.
    (0)
    SMN99/SAM99/DNC99/PLD99/THF99
    Summoning magic skill: 545
    Hvergelmir 90