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  1. #111
    Player Alkimi's Avatar
    Join Date
    Mar 2011
    Posts
    186
    Character
    Alkimi
    World
    Asura
    Main Class
    WHM Lv 99
    Don't even carry max MP gear anymore, never did really.

    There's a few gear sets I used to carry which I just don't that often anymore.

    Used to have an enfeebling set, but now I just cast Slow/Para in full +MND gear, sticks just as well as RDMs most of the time. Rarely carry resting gear apart from certain occasions outside Abyssea.

    My MND/MAB gear set for Holy/Banish and INT/MAB set for Impact get more use.
    (0)

  2. #112
    Player Myrid's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    15
    Character
    Sandwich
    World
    Quetzalcoatl
    Main Class
    THF Lv 1
    disclaimer 1: only read the first page of posts. just putting in my 2 cents

    disclaimer 2: I've been playing rdm for the entirety of my FFXI career (oct 2003). WHM was my second job, leveled in around 2005. Had done everything the game had to offer at the time of CoP (wyrms, bahamut), have been a little less hardcore since then.

    WHM in abyssea is completely overpowered right now as long as you have minikin monstrosity atma. Don't even need anything else for 95% of fights. Reason being: Cure V and Cure VI. Nobody else can heal for 1k hp every 3 seconds (or so) when it's often needed with such huge HP pools (and such huge damage numbers).

    Outside, however, it's the exact opposite when the whm is not tagging along with a rdm or brd. In this case rdm (refresh 2), sch (enhanced sub, light arts, penury) tend to pull away as better solo healers simply due to MP conservation. This is, again, considering you're the lone healer in the group, and resting would mean death. In any fight where you can rest, it's not a problem.

    My fix ideas:
    For rdm/sch: Give a special cure that cures a percentage of max HP (50%?). make sure it takes abyssea buffs into account. Give it a hefty MP cost and moderate cooldown (10s?) but cast time equal to c5. So whm would still be a better healer for most cases there. Could even give this spell to whm too, not that they'd use it. Outside of abyssea, it'd pretty much be another c4.

    For whm: either - Give a job trait that occasionally returns 50% of a cure's mp back to the caster. Exact potency of that trait can be adjusted for balance.
    or: a spell when used under solace uses the built up (and useless) "uber holy" charge to instead restore mp. Again, exact potency can be adjusted for balance.. but idea would be to grant about as much mp back as a sch would get for their enhanced sublimation, usable about as often.
    (0)

  3. #113
    Player
    Join Date
    Mar 2011
    Posts
    68
    WHM is nowhere near underpowered outside of Abyssea. If you have even half-decent gear and just slap on /RDM or /SCH, you shouldn't have any MP troubles even with no refresher.
    Sure, you're gaining MP at a much slower rate than inside Abyssea, but you're generally losing it at a much slower rate as well because at this point there's really no enemies outside of there that put a strain on your MP like that unless you're using some sort of blood tank on a powerful NM, and with us at Lv90 now I'm not even sure how many fights would be challenging that way anymore.

    I don't know about being overpowered in Abyssea either, the main healing job being far and away the best at healing but nothing else doesn't strike me as overpowered in any way.
    (0)

  4. #114
    Player Fetus's Avatar
    Join Date
    Mar 2011
    Location
    Eh...
    Posts
    85
    Character
    Fetus
    World
    Asura
    Main Class
    WAR Lv 57
    12 pages... and going. Just give WHM Auto Refresh I and be done with it. Maybe then we can finally move past a roadblock on a trait that is overdue by 9 years or so, although it's not especially that useful anymore. But hey, we got Shield Defense Bonus which is completely useless in any situation; So to repay the insult, they could at least give us Auto Refresh.
    (0)
    Last edited by Fetus; 03-27-2011 at 05:40 AM.

  5. #115
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Quote Originally Posted by Fetus View Post
    12 pages... and going. Just give WHM Auto Refresh I and be done with it. Maybe then we can finally move past a roadblock on a trait that is overdue by 9 years or so, although it's not especially that useful anymore. But hey, we got Shield Defense Bonus which is completely useless in any situation; So to repay the insult, they could at least give us Auto Refresh.
    12 pages filled with 90% disagreeing WHM needs it, so pray tell why they'd still give it to WHM?
    (0)

  6. #116
    Player Fetus's Avatar
    Join Date
    Mar 2011
    Location
    Eh...
    Posts
    85
    Character
    Fetus
    World
    Asura
    Main Class
    WAR Lv 57
    Because SE enjoys giving WHM stuff they don't need whatsoever... like Shield Defense Bonus!
    (0)

  7. #117
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Melee WHM?
    (0)

  8. #118
    Player Hoshi's Avatar
    Join Date
    Mar 2011
    Location
    Windurstian
    Posts
    456
    Character
    Hoshiku
    World
    Asura
    Main Class
    RNG Lv 99
    I love my shield skill! But yeah WHM doesn't need auto-refresh as a trait lol.
    (0)

  9. #119
    Player Vraelia's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    77
    Quote Originally Posted by Hoshi View Post
    I love my shield skill! But yeah WHM doesn't need auto-refresh as a trait lol.
    Yeah, it's like RDMs getting Shield Mastery, which it should have been given to PLDs. lols

    WHMs having Auto-Refresh is a good idea. I am going to continue to support WHMs getting this Trait.
    (0)
    "The only reason why I kill you is because.....you pointed your sword at my pride." -Byakkya-
    "The only thing for evil to triumph is for good men to do nothing." -Alucard-
    I love idiots. Oh wait, no I don't. Idiots are stupid. XD lols
    Red Mage, White Mage, and Samurai Princess.
    90 RDM, 90 WHM, and 90 SAM - All well equiped.

  10. #120
    Player Daniel_Hatcher's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    2,577
    Character
    Alvian
    World
    Phoenix
    Main Class
    MNK Lv 12
    Quote Originally Posted by Vraelia View Post
    Yeah, it's like RDMs getting Shield Mastery, which it should have been given to PLDs. lols

    WHMs having Auto-Refresh is a good idea. I am going to continue to support WHMs getting this Trait.
    PLD has three tiers of it.

    25 - Shield Mastery
    50 - Shield Mastery II
    75 - Shield Mastery III
    (0)

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