Quote Originally Posted by Wolfe View Post
WHM should be concentrating on conserving MP as much as possible because there currently is no Natural Refresh. situation.
True, we don't have natural refresh. But I really don't see how it is a problem if you play WHM well. You can already get up to 7/tick in gear refresh (up to 9/tick if using Sublimation aswell) and Orison Pantaloons +2 cuts the cost of Cure V down to about 69 MP or thereabouts.

Cure VI is really an abyssea-only spell, useful for heavy curing a DD tank when the recast timer on Cure V isn't quick enough, and in that place refresh isn't a problem anyway.
Whm really does need some decent boosts...almost everything a whm is needed for can be done by other jobs using /whm now, which is leaving us poor whm behind
Complete nonsense really, sorry. The fact that only WHM can use cures higher than IV means they're near-essential for most things. Try curing a DD fighting Rani/Raja/Shinryu using only Cure IV from a subjob, it's not gonna work unless there's 3 of you spamming it.