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  1. #71
    Player
    Join Date
    Aug 2011
    Posts
    1,749
    Quote Originally Posted by Aleste View Post
    I wonder, if they gave you a 10 minute time extension for beating a boss floor (20/40/60/80/100) would it be sufficient enough to be able to climb to 100 consistently without luck?

    I'd imagine then that you'd have to ??? to get close to a boss floor, then go up in singles though I'm unsure whether that is more viable than going gung-ho ??? and only doing a boss floor if you're 1-2 away...

    edit:: and cap it at 30 minutes maximum
    This would be an awesome addition. Even five minutes would help immensely.

    It would also give the lives and deaths of the bosses that live on floors 20 and 40 some meaning, since their equipment is near-useless for 95% and 90% of jobs respectively.

    Come on, Development Bros. Dabargar the Stoic can't remain stoic in the face of his own pointless existence forever. He's going to turn to alcoholism or worse if things continue as they are. Help a troll out.
    (5)

  2. #72
    Player Babekeke's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,273
    I'm going to have my guess and say that the random number generator is doubled when under the sphere effect from an afterglow 99 R/M/E lol. It just wouldn't surprise me now. Nothing would surprise me.
    (0)

  3. #73
    Player Yygdrasil's Avatar
    Join Date
    Jul 2011
    Location
    Bastok / Windurst
    Posts
    106
    Character
    Yygdrasil
    World
    Valefor
    Main Class
    SMN Lv 99
    A price drop in Alex won't happen. The fact that the price of Dynamis currency dropped at all was nothing short of amazing... but even that didn't last. Now that the BSTs (at least on my server) have gotten everything they wanted out of Dynamis, they aren't farming... and yet the demand is still high for currency of all types.

    If Alex started to drop in price, people would buy it up for their Mythics that are in progress already. This would then result in demand going back up... followed closely by a price hike once again.

    In the past few days alone, I've watched the price of Alex go from 10k to 15k... and yet... people aren't doing more Salvage.

    The prices are going up in anticipation of people suddenly saying "Ehh... I should maybe do a Mythic"
    (2)
    \(^_^ [Bastok Rank 10] | [Windurst Rank 10] ^_^)/ | [San d'Oria NEVER!]
    [CoP Done] | [ZM Done] | [ToAU Done] | [WotG Done (B Done / W Done / S NEVER!)]
    [ACP Done] | [ASA Done] | [MKD 1]
    [Kannagi: O] / [Armageddon: O] / [Nirvana: Working on it...]

  4. #74
    Player
    Join Date
    Mar 2011
    Posts
    206
    Mr. Matsui, we do not all enjoy gambling. We do not like random sh!t.
    If you like luck based shit so much, I'll buy you a ticket to vegas. You can retire there and spend all your earnings.

    just

    please

    GTFO of FFXI
    (4)

  5. #75
    Player
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    38
    Nyzul Isle II is a tragedy of wasted development effort. The game designers actually spent time on this crap when they could have been adding value somewhere else in the game.

    Honestly, with way less effort in development, SE could have very easily just expanded the existing nyzul instead:
    1. Extend nyzul to floors 101-200, which catered to lvl 99 players
    2. Keep the event design completely the same between nyzul 1 and 2
    3. Redo the token consumption for warping up floors so that floors 100+ are accessible
    4. Redo temp items (allow receipt of temp items during the climb not just at entry)
    6. Add alexandrite purse (cotton 20 to 100, linen 120-200)drops to all bosses and single drops from all mobs floors 101-200
    7. Bosses on floors 120 to 200 will drop upgrade items to upgrade the base armor pieces from nyzul 1
    8. All bosses (10 total) each can drop a key item that grants permanent bonuses specific to event

    KIs: increase token rewards, reduce floor warp costs, increase frequency of tag regeneration and storage, start with certain temp items

    I pulled all of this out of my ass and its already better than what SE did, and would have taken a fraction of the effort to implement.

    Nyzul Isle II is a tragedy of wasted development effort
    (4)

  6. #76
    Player
    Join Date
    Mar 2011
    Posts
    274
    This is just plain sad all around. I actually feel bad for the dev team that had to create this piece of crap. I haven't seen more than one party in nyzul since the update, and most of the time there are 0. This is another WoE failure.

    Not only did they screw up the event, but they also screwed up the alex drop rate BIG time. The event might actually be worth doing if the alex drop rate was increased by, I don't know, ten times?

    I don't know how much more I can take of this crap.
    (5)

  7. #77
    Player Disifer's Avatar
    Join Date
    Mar 2011
    Posts
    43
    Character
    Disifer
    World
    Ragnarok
    Main Class
    BST Lv 99
    Should just ignore the event and pretend like it never happened. Theyre not gonna have a dev respond and say oh my gosh we screwed up totally, we'll fix it for you right away masta. Theyre gonna work on xbox 360 crashing during vw and other events and they are shooting for march. the machine has been crashing since toau besieged and theyre just getting around to it now. Tells you where their priorities are people. See no evil, hear no evil, speak no evil. I think an exec at SE came up with that motto way before it became popularized.
    (2)

  8. #78
    Player Tazz's Avatar
    Join Date
    Mar 2011
    Posts
    73
    Character
    Tazz
    World
    Fenrir
    Main Class
    SCH Lv 99
    The 30 min cooldown makes a static group take 4 hours to use all 4 tags x.x A static group is one of the best ways to go for the win. Anyways the 30 min cooldown alone is enough for me to not want to go back to the new Nyzul Isle Uncharted... Good in thought but terrible in execution >.< Unless there is some unknown way to start on a higher floor or get more time I have given up hope of getting the HQ version of the brand new shiney items. I would even settle for an upgrade system (ie Trial of the Magians) for a lower quality piece.
    (3)

  9. #79
    Player Zirael's Avatar
    Join Date
    Mar 2011
    Posts
    259
    Character
    Zirael
    World
    Ragnarok
    Main Class
    THF Lv 99
    Back in the days I got half way through my mercenary rank from doing Nyzul Isle alone, did the 1-100 climb three times for friends and still was finding the event enjoyable, it was long after I got every armor I wanted from it and mercing out quite a few too.
    I've tried out this copy-paste Neo-Nyzul, looked at what we've gotten from the run (we've overshot boss floor with a 'lucky' +9), found out that we'll have to wait 30min to even retry.
    Oh, an it seems armor graphics themselves are just a copy-paste.
    I've looked at the probabilities of 6x relic/empy/mythic dream team consistently getting F80 (sidegrade rewards) and F100 (few rewards being improvement to what is currently available) and then 1/15 chance of what you want dropping and then 1/6 chance you will win cast lots.
    Here's my impression of the biggest gem from this version update's basket:
    Useless. Waste. Of. Time.
    (5)
    Quote Originally Posted by SpankWustler View Post
    The Developer smiled and replied, "During the worst times, I was riding on your back and whipping you with a stick and laughing."
    Quote Originally Posted by Camate View Post
    [...]-Dipper Yuly, Faithful Falcorr
    ※These pets will have a base of Treasure Hunter I, but by using equipment that has “Pet: Treasure Hunter +” the effect will become stronger.
    Quote Originally Posted by Okipuit View Post
    [...] There was no promise to create gear that would counter the reduction of treasure hunter on beastmaster pets Dipper Yuly and Faithful Falcorr.

  10. #80
    Player detlef's Avatar
    Join Date
    Mar 2011
    Posts
    1,645
    Character
    Philemon
    World
    Valefor
    Main Class
    BRD Lv 99
    I did my first Uncharted run last night. I'd read everything here and on BG so my expectations were low. We pretty much went up ??? floors every time and planned to skip over at least the 20 boss. Unfortunately we were randomly transported to 20 where we fought a troll NM that dropped 2 armor that was autosorted due to it being terrible. We somehow managed to get 3 lamp floors which aren't difficult but still take time. Our random jumps were on the low side. We were on the 38th floor or something with <30 seconds left so we just exited. 500 tokens for our efforts. Lovely.

    Also, one of the random NMs dropped a single Alexandrite which should solve the Alex shortage so long as the requirement is reduced from 30,000 to somewhere in the range of a dozen.
    (2)

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