Its not stupid you just havent understood it maybe.
Let me make it more clear.
Double attack is lucky based function in this game but by adding more % it happens more often.
You can look at floors you can clear on avg like you look at % of double attack.
You still need luck to reach 100 but adding more floors you can clear on avg make reaching 100 to happen more often.
Your analogy is ironically perfect view of old Nyzul Isle when you was able to reach boss floor 100% of the time but RNG of drop rate would screw you 90% of the time. Except if they will go this route in new nyzul drop rate would be around 1% considering how good are those pieces.


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