I thought that was already fairly explicit. You can be good at the game and still have fun. That is the solution.
Perpetuating the myth that it's impossible to do both just justifies people like you who refuse to bother learning the game because it's "wrong" as opposed to "having friends" which is "right".
I will have my revenge!
Yea, but your perception of being "good at the game" differs from my perception of being "good at the game".
To you, if I can't keep up damage on the charts high enough, because my gear isn't all +2's and I'm not using the "right" subjob, I'm "bad at the game"
To me, If I'm having fun playing and I enjoy the idea of having dynamic situational abilities, and feel like I'm actually playing a "Ninja job" and having FUN doing it. I'm "good at the game"
To you, I'm just a workaholic noob, with an inferiority complex whom you can toss Naruto insults at because you're the cool laid back elite.
Anyways, this is just another mind %@#&
http://www.twitch.tv/wish12oz
http://www.youtube.com/user/r5n/videos
Being good at FFXI is not subjective.
Enjoying FFXI? Sure. But if you can't be good at FFXI and still enjoy it, it's a personal problem.
There's a time and place for dicking around on NIN/RNG. I've messed around with it, sure. Same with some other weirdo job combos; MNK/PLD comes to mind (and wasn't too bad at the time), same with WHM/PLD. But I dicked around with them on my own time, in the middle of nowhere, where I wasn't negatively affecting anyone else's gameplay. I had some fun experimenting, and no one else got screwed because of it.
When other people's playtime is being influenced by me? If I'm in a busy zone, or in a group? You bet your ass I'm going to perform to the best of my ability, even if it means doing something the "Cookie Cutter" way. I still have fun because I enjoy the company of the people I'm around, and I enjoy accomplishing things with them. I could care less what job I'm on, or what strat I'm using, because those are completely independent of the fun for me in a cooperative multiplayer game.
I will have my revenge!
Oh I'm sure, I bet nothing is subjective at all.
Actually, doing things the "cookie cutter" way all the time, and standing in 1 spot pounding 1~2 macro's get's extremely boring after awhile. Also begging the LS to help me camp empyrean weapon (because the competition for NM's is up to the eyeballs in campers) so I don't "suck", gives me a headache. Not to mention showing up on schedule for an event (sound like work at all?) otherwise I'll be deducted points and be excluded from all the sweet sweet gear, that usually goes to 2~3 "uber cool" people in the LS anyways.
And I thought I was suppose to be the "Workaholic Noob"...
All that stuff might be fun to you, but it feels like I'm smashing my head against the wall just to "get things done". You want to correlate efficiency with mind numbing repetition, go ahead. But if I have "personal problems" because I don't like logging into a video game and feeling like I'm at work, then by all means, I await your next reply with the predictable Naruto insult.
EDIT: Cooperative multiplayer game? Wrong. FFXI has changed from Cooperative to Competitive. If you fail to know the difference between those two words, it helps to skill up in "English".
Last edited by Akujima; 04-16-2011 at 04:07 AM.
What? You don't like point systems?
Okay. Get a different Linkshell.
While I am a sack in one of the most successful NA linkshells on my server, it's not like I'm not allowed to have my own Abyssea group too. It takes all of 3 people to do anything in Abyssea; 6 including mules if you want to absolutely cover every base at once. If you don't like the rules, go do shit with your friends instead. I mean, you're supposed to have way more friends than me, right? If so, that shouldn't be a problem at all.
Also, honestly I'd want to kick someone who sat around begging in the linkshell for help camping Empyrean items. Any NIN worth half a grain of salt can solo Briareus and his entire pop set. Getting people for Sobek is a no-brainer too, unless your entire server already has capped Stones of Balance (lol). I swear, people get less done when they moan and beg in ls chat waiting for someone to volunteer than when they just suck it up and do the NMs. People are a lot more willing to help someone with an ounce of initiative and self-reliance, too.
I will have my revenge!
Since you're trying to argue this in like 8 threads, I'm posting the same response in all of them so I know you see it.
I'm gonna spell this out for you, try not to get lost, read it til you get it.
Manji Shuriken have a 192 delay.
Kannagi+Kamome have a combined (210+180) 390 delay.
When you hit the delay reduction cap of 80%, this becomes a new delay of 78.
78+78=156, you get slightly more then 2 melee attacks rounds per throw.(throwing delay is 192)
with apoc, /war, brutal, eponas you have triple attack+18%, double attack+18%, which means 54% of the time, you get an extra attack per melee round.
So at +54% melee attacks per round, every time you attack, you get 1 extra attack, because you attack twice every round.
you get slightly more then 2 attack rounds per throw, you get 3 attacks per round.
Your throwing damage needs to be slightly better then 6 melee attacks and give as much tp as 6 melee attacks to be on par with just meleeing.
Throwing comes no where near either of these 2 things, and never will, it's impossible unless they make haste affect ranged attacks.
Argue against me, go ahead.
http://www.twitch.tv/wish12oz
http://www.youtube.com/user/r5n/videos
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