New lvl cap is 99
So... the game is essentially 'Get to 10, go to Gusgen mines, stay there till 35-ish'?
No more groups in the Dunes? Meaning if I don't have any linkshell friends I may as well just level up and then go try to get the other subjob items solo?
Really starting to regret resubbing...
I am too valcarde. I got to 12 and headed to valkurm like the old days and there was not a single person in the zone. Pretty disappointing.
Yeah, it's one step in the game that seems to have suffered greatly. Mind you, I've stabbed my way through to THF 20 solo without getting past Sarutabaruta, and I might just keep going until I can solo my subjob stuff. Figured if I'm going to be that long as a single job, having TH and plenty of money to go with it was a good idea...honestly, it's the biggest flaw in the level-up road at the moment. New players are 10 levels further from subjobs at least, and that's assuming they can manage fights at 24-25 vs. the mobs in question.
Mind you, I can do it, but seeing the changes made me shelf RDM for THF for a while just to be sure I'd be able to get past that wall with a minimum of fuss.
Old-time player, new-time character- Ragnarok server.
Leveling was removed as a focus of the game. It's now something to be done quickly, so you can jump into the events you want to do with a job you want to do. Subjob items are ridiculously easy to get at level 30+, and you will definitely have a Magicked Skull from a Gusgen party.
You can also level solo without Gusgen. I did Sarutabaruta, Tahrongi, Buburimu, and then Battalia getting my SAM to 30 for Abyssea. Took me about 12 hours and then another 6 in Abyssea.
Go do story missions or endgame with friends. Find a linkshell to do them with. 99 is easy to get in a week or so.
finally! this is what I'm looking for xD
thanks a lot, now i know how the game was and how is it today![]()
You have no idea just how happy I saw a thread like this as it really helps out the old vets that have stopped playing 6+ years ago just as Chains of Promethia came out. This really is helpful and I will say kudos to you for this
Thanks again, and I will be following this now. So nice to know that I get to actually play the first MMO and I don't get bored waiting for parties.![]()
I'll also note this bit of learning: It is always...-always- better to level up when possible in dungeons.
This is because completing Grounds Book pages often gives you buffs- which will stay until you zone or log. In addition, casket rewards are superior. When you smack a low-level mob and find the occasional item that -vendors- for 3K+, never mind what it goes for in the AH...well, it's a good way to help fund yourself early on as well. They're often quieter areas with less people whacking what you want for a page, too. I'd sit there stomping easy prey solo, fueling myself on a steady diet of casket medicines/wings/page buffs and turn into a monster-slaying machine.
Old-time player, new-time character- Ragnarok server.
Great guide for new adventurers, and nostalgia for the rest of us. Agree with you totally about Wotg, and how it is still a valuable but overlooked part of the 2013 game. Hopefully new players will try Wotg Campaign Battles, because it is still great fun, big XP & makes the player feel part of a well-crafted cultural storyline.
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