Results 1 to 9 of 9

Thread: Skillups

Hybrid View

  1. #1
    Player RAIST's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    2,563
    just seen a pattern when I would get close to caps...skillups stop coming, take stuff off and they come back. If you think about it, it would actually make sense....increasing the difficutly in hitting your target consistantly for a decent amount of damage. Not gonna bulkup much in the weight room without doing some heavy lifting--might tone up, but not bulk up.

    Always done this, and when others have tried it they've said it appears to have an effect as well. Used beseiged to hit 75 caps ages ago the same way, even hit 80 caps on staff out there on SMN with first level cap. Most recent time I specifically remember it happening was when I learned fell cleave in Ru'Aun Gardens doing page 3 (11 groundskeepers, 75-78) on WAR in my PJ's. And no.. this wasn't with any skillup food or anything affecting skill rate, just normal fighting--stripped off the perle and accuracy accessories and got skills going again.
    (1)
    {DISCLAIMER} Posts may contain opinions based on personal experiences that are not be meant to be taken as facts. What may appear as fact with no source reference may be recollection of information with no source, and may be subject to scrutiny without source reference. Any debate over validity of said facts without source references may be considered conjecture of all parties in that debate. Player comments may not be the expressed position/consent of SE, their affiliates, or any employees of said organizations. Please take these posts with a grain of salt if you are offended by the views of the player and understand that opinions are like assholes... everyone has one, not everyone wants to hear it.

  2. #2
    Player Starry's Avatar
    Join Date
    Feb 2012
    Posts
    53
    Quote Originally Posted by RAIST View Post
    just seen a pattern when I would get close to caps...skillups stop coming, take stuff off and they come back. If you think about it, it would actually make sense....increasing the difficutly in hitting your target consistantly for a decent amount of damage. Not gonna bulkup much in the weight room without doing some heavy lifting--might tone up, but not bulk up.

    Always done this, and when others have tried it they've said it appears to have an effect as well. Used beseiged to hit 75 caps ages ago the same way, even hit 80 caps on staff out there on SMN with first level cap. Most recent time I specifically remember it happening was when I learned fell cleave in Ru'Aun Gardens doing page 3 (11 groundskeepers, 75-78) on WAR in my PJ's. And no.. this wasn't with any skillup food or anything affecting skill rate, just normal fighting--stripped off the perle and accuracy accessories and got skills going again.
    Yea...that's what's called placebo effect or PoI conjecture. There has been 0 acknowledgment from official sources, nor ANY data, nor a blip about them from a credible source. I think your just full of shenanigans there.
    (2)

  3. #3
    Player RAIST's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    2,563
    Quote Originally Posted by Starry View Post
    Yea...that's what's called placebo effect or PoI conjecture. There has been 0 acknowledgment from official sources, nor ANY data, nor a blip about them from a credible source. I think your just full of shenanigans there.
    That cuts both ways...I've seen no such evidence to the contrary. However, in my own personal experience (as well as several friends), I have seen gear choice have an effect on the quality of my skillup experience. I have used this to cap out all weapons but xbow and throwing so far across 10 jobs (weapons I don't rely on for anything other than pulling), one of those being WAR. You are free to accept as a viable option or not, it is your choice. As for me....it has appeared to work, and to be honest, when thwacking mobs at the lower end of the DC range to skill that pose no threat, I see no harm in trying it if it takes me from the odd .1 skillup every 3 or 4 kills to a more consistent stream of skillups on the same targets.
    (1)
    {DISCLAIMER} Posts may contain opinions based on personal experiences that are not be meant to be taken as facts. What may appear as fact with no source reference may be recollection of information with no source, and may be subject to scrutiny without source reference. Any debate over validity of said facts without source references may be considered conjecture of all parties in that debate. Player comments may not be the expressed position/consent of SE, their affiliates, or any employees of said organizations. Please take these posts with a grain of salt if you are offended by the views of the player and understand that opinions are like assholes... everyone has one, not everyone wants to hear it.

  4. #4
    Player Vold's Avatar
    Join Date
    Mar 2011
    Posts
    908
    Character
    Voldermolt
    World
    Quetzalcoatl
    Main Class
    THF Lv 99
    Quote Originally Posted by Starry View Post
    Yea...that's what's called placebo effect or PoI conjecture. There has been 0 acknowledgment from official sources, nor ANY data, nor a blip about them from a credible source. I think your just full of shenanigans there.
    Try it before you knock it. I figured it was common sense public knowledge that decking the house has a negative impact on skill ups but apparently not. Next thing I'll hear is about how it's just placebo that crafting skill ups slow down to a crawl when within 1 level to cap because SE has never said otherwise. It's all about having room for your character to learn. When something is easy to do there is little room left for learning. This is why it is so agonizing to cap weapon skills. You're like 1 skill level away on GA and you go 1, 2, 3, 4 monsters with no skill ups and you start losing your mind because before when you were dozens of skills away from cap they came so much easier. BECAUSE YOU HAD A LOT TO LEARN STILL TO CAP... YOUR SKIIIIIIIIIIIILL. That's when you move to something harder and you finally cap your weap and move on.

    /orz

    How is this not common knowledge amongst the older playerbase by now?
    (1)


    Regular "John" Doe
    - Not on the Community Team