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  1. #1
    Player KorPoni's Avatar
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    Mar 2011
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    Carbuncle
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    205

    Idea: Party activation abilities

    That'd be awesome to see a party activation ability for each job. These abilities, when used, give all other players in your party the chance to activate the same ability, or add their own ability to the pool. Either way, recast would be shared no matter what ability you use.

    Also, the effectiveness of these abilities are dependent on your party size. The more people you have in your party, the more effective the abilities become. The bonus can increase or decrease as people join and leave your party, and only works for party members within range of you (like Sphere).

    Example:

    Warrior
    King of the Hill - Gain an attack and critical hit chance bonus, and give all other party members the chance to use King of the Hill. (You can't give someone who has King of the Hill a King of the Hill chance.)
    Level: 99, Recast: 30 mins. (For all Party abilities) Duration: 5 mins. (King of the Hill becomes usable to your party during duration.)
    *note: Attack +2, Critical Hit rate +1% if solo. Then for every party member, you gain an additional +2 Attack, +1% Critical Hit rate.

    Black Mage
    Black Hole - Gain a magic attack bonus and magic accuracy bonus, and give all other party members the chance to use Black Hole. (You can't give someone who has Black Hole a Black Hole chance.)
    Level: 99, Recast: 30 mins. (For all Party abilities) Duration: 5 mins. (Black Hole becomes usable to your party during duration.)
    *note: Magic Attack +1, Magic Accuracy +1 if solo. Then, for every party member, you gain an additional +1 Magic Attack, +1 Magic Accuracy.

    Puppetmaster
    Class Act - Gain an attack speed bonus, and your pet gains an attack speed bonus, and give all other party members a chance to use Class Act. (You can't give someone who has Class Act a Class Act chance.)
    Level: 99, Recast: 30 mins. (For all Party abilities) Duration: 5 mins. (Class Act becomes usable to your party during duration.)
    *note: Haste+1%, Pet: Haste+1% if solo. Then, for every party member, you gain an additional Haste+1%, Pet: Haste+1%.

    Edit:
    All of the names should resemble something ultimate about the job's themes, such as WAR's ultimate display of dominance "King of the Hilll" or PUP's best entertainment display "Class Act". Here's my ideas for names for the abilities:
    WAR - King of the Hill
    MNK - Physical Ascension
    WHM - Overflow of Life
    BLM - Black Hole
    RDM - Crimson Atonement
    THF - Gran Theft
    PLD - Impenetrable Fortress
    DRK - Gates of Chaos
    RNG - Call of Gaia
    BRD - Concert of Champions
    BST - Abandon Civility
    SMN - Spill Soul
    DRG - Dragon Form
    SAM - Soul of the Blade
    NIN - Shadow Form
    BLU - Unleash the Beasts Within
    COR - Sail the Seas
    PUP - Class Act
    DNC - Performance of a Lifetime
    SCH - The Best Strategy (Translated in German, which I don't know.)
    (0)
    Last edited by KorPoni; 03-02-2012 at 10:51 PM.
    I like playing dnc. But, as galka, they should have natural earth damage to most dnc abilities.