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  1. #31
    Player Ravenmore's Avatar
    Join Date
    Mar 2011
    Posts
    1,106
    Character
    Ravenns
    World
    Phoenix
    Main Class
    BLU Lv 99
    So you are not that good at your job so bad that you can't move the DC mobs thats all i'm hearing out of the op. You are fighting EP mobs and any job with sleep can hold many mobs, or since they are only EPs you can just eva tank them with ease. You nerf bst geuss what hello to it being over ran with pink thfs doing the same thing.
    (1)

  2. #32
    Player Alerith's Avatar
    Join Date
    Aug 2011
    Posts
    282
    Character
    Alerith
    World
    Cerberus
    Main Class
    PLD Lv 99
    Quote Originally Posted by Lafaiel View Post
    Take all thier yellow mobs. drive them out!
    I did this to one last time I was in dreamlands. She was pulling every bat in the canyon on her then started remarking that I'm the asshole for killing some just because she damaged it first.

    What's the old saying "Yellow is fair play unless within reason"? I don't think I was outside of reason in this case.
    (4)

  3. #33
    Player Malthar's Avatar
    Join Date
    Mar 2011
    Posts
    674
    Character
    Malthar
    World
    Shiva
    Main Class
    BST Lv 99
    People complaining about bst again...
    For a loooong time bst has been the underdog, and when the job finally becomes good people want to whine about it?
    (3)

  4. #34
    Player Saefinn's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria - Asura
    Posts
    259
    Character
    Saefinn
    World
    Asura
    Main Class
    COR Lv 99
    Yes, it's annoying when people start getting rude or start being dicks, but at the end of the day if you can claim a mob it's fair game. Of course, it's irritating when you have a NM go unclaimed, particularly when it's nearly dead (hence it's good to keep it claimed). People can't really be mob-hogs, I think that's why the game allows people to lose claim. It may be annoying and they may be the biggest dicks on the planet it, but you still can out pull them and especially if they take more than one and you've got little choice. You're there to kill stuff too and you're restricted by the same time limits in Dyna as they are. Unfortunately with Dyna, once you turn up you can't exactly go camp in a different zone.

    Of course, you could settle it like mature people, but of course it's impossible when other people aren't mature and when that happens you just have to get competitive - if they find their kills go down drastically then they should have been civil.
    (0)
    Last edited by Saefinn; 02-12-2012 at 08:40 AM.
    Saefinn on Asura
    Main Jobs: Corsair: i117, Scholar: i117, Monk: i117, Summoner: i117

  5. #35
    Player Rohelius's Avatar
    Join Date
    Jul 2011
    Location
    Bastok
    Posts
    129
    Character
    Vassago
    World
    Phoenix
    Main Class
    DRK Lv 99
    Quote Originally Posted by bruinbear View Post
    I propose that something (more than just the downgrade in TH to TH1 mentioned in the upcoming updates) be done to make Dynamis more equitable and fun for ALL players on FFXI.

    Some suggestions to fix this process would be:
    1) To limit the number of players who are able to enter each zone, setting a cap in each zone dependent on the size of the zone.
    That's how Dynamis was before... It's not getting changed back.

    Quote Originally Posted by bruinbear View Post
    2)To take away treasure hunter effects from pets entirely, leaving TH to be a unique ability to the Thief and RNG job class.
    It will never be unique because you can always sub it. Are you new to this game? also this...

    Gold Sturdy Pyxis

    Zone: Abyssea - La Theine

    Potential Augments
    HP +3~10
    INT +1~4
    MND +1~3
    CHR +1~3
    Gilfinder +0~3
    Treasure Hunter +1 !!!!
    Quote Originally Posted by bruinbear View Post
    3) To change the way the system works so that one person cannot hold hate on more than one monster at a time.
    This is the most retarded NOOB idea here.......... Okay lets say you do that. now you just replaced BST's with BLM's-SCH's-RDM's Doing Agas to anything in range and holding hate on only 1 of those nuked mobs!!!

    Stop rage posting please. Use your head and most of all don't say all BST do this because there's bad apples playing all jobs and you cant expect to not run into them in a MMO.

    For the record I also play BST and while it's not my main, i don't agro the zone when I play.
    (4)

  6. #36
    Player Drai's Avatar
    Join Date
    Aug 2011
    Posts
    27
    Character
    Drai
    World
    Bahamut
    Main Class
    DRG Lv 99
    if a BST is breaking your balls stand next to them with a mob wait till theirs are almost dead and than AoE kill them as they turn white, I guarantee they never mess with you again, but I only suggest doing this if they're being dicks first, no reason to antagonize stuff >.>
    (4)

  7. #37
    Player RAIST's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    2,563
    Quote Originally Posted by bruinbear View Post
    You are entirely incorrect in your assumption. I spoke with a GM about my concerns and was directed to post suggestions on the forum as well as email support which I am doing as well.
    Well, when you leave out such details, what do you expect? Your post is basically "wah.....I got cheated out of my camp because someone pulled them all at once, then I get called names for trying to claim one of the unclaimed mobs....now I'm gonna rage post and demand SE nerfs a game mechanic".

    And really... one GM call and you expect something to be done about it on the spot? Did you not even READ my post? We allied up the parties that were there for the NM and we all filed complaints on the one guy...essentially forcing their hand on the incident. The point is we got PROACTIVE IN GAME and actually DID SOMETHING AT THE TIME IT WAS HAPPENING....not going to a website later and calling foul.

    There are steps you can take IN GAME to remedy these situations. If you don't have the balls to man up and do something about it.....maybe it's time to grow a pair?
    (4)
    {DISCLAIMER} Posts may contain opinions based on personal experiences that are not be meant to be taken as facts. What may appear as fact with no source reference may be recollection of information with no source, and may be subject to scrutiny without source reference. Any debate over validity of said facts without source references may be considered conjecture of all parties in that debate. Player comments may not be the expressed position/consent of SE, their affiliates, or any employees of said organizations. Please take these posts with a grain of salt if you are offended by the views of the player and understand that opinions are like assholes... everyone has one, not everyone wants to hear it.

  8. #38
    Player
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    67
    <Arnold Schwarzenegger Voice> < Stop you Whining !!!! go farm bee chips LOL

    Quote Originally Posted by bruinbear View Post
    The monopolization of Dynamis zones by Beastmasters has gotten out of hand. Beastmasters have become extremely rude and carry themselves with a sense of entitlement in Dynamis zones. The gathering of all the monsters in the zone and sense that this is their right and elitism is horrible. Everywhere you go and in every zone, there are multiple BSTs claiming all the monsters and with several unclaimed, but partly damaged mobs with hate on them. When another player claims a mob, BSTs become disgruntled and give them attitude for doing so.

    An example I can give is when I claimed an unclaimed monster next to a BST at what looked like full hp and only realized after claiming that it had been "red proc'd," to which the BST exchanged the following words: "F- yourself n-word." This is completely inappropriate behavior and has gone too far.

    This entire process takes away from the ability of other players to enjoy the Dynamis event and to participate in the event at all when they are unable to claim monsters.

    I propose that something (more than just the downgrade in TH to TH1 mentioned in the upcoming updates) be done to make Dynamis more equitable and fun for ALL players on FFXI.

    Some suggestions to fix this process would be:
    1) To limit the number of players who are able to enter each zone, setting a cap in each zone dependent on the size of the zone.
    2) To take away treasure hunter effects from pets entirely, leaving TH to be a unique ability to the Thief and RNG job class.
    3) To change the way the system works so that one person cannot hold hate on more than one monster at a time.
    (3)

  9. #39
    Player Alhanelem's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    11,144
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Quote Originally Posted by bruinbear View Post
    You are entirely incorrect in your assumption. I spoke with a GM about my concerns and was directed to post suggestions on the forum as well as email support which I am doing as well.
    Why would a GM tell you to post on the forum if you complained about a particular user being disruptive? GMs are not there to take feedback, they're there to investigate and resolve issues. If you didn't name a specific individual that was disrupting your dynamis experience, then there is no chance that the GM would be able to assist you.

    Unless you called the gm and said "BSTs suck cuz they kill all the mobs" in which case the GM would say something like that becuase you shouldn't have called him for that in the first place.
    (3)

  10. #40
    Player Jile's Avatar
    Join Date
    Mar 2011
    Posts
    390
    Quote Originally Posted by bruinbear View Post
    The monopolization of Dynamis zones by Beastmasters has gotten out of hand. Beastmasters have become extremely rude and carry themselves with a sense of entitlement in Dynamis zones. The gathering of all the monsters in the zone and sense that this is their right and elitism is horrible. Everywhere you go and in every zone, there are multiple BSTs claiming all the monsters and with several unclaimed, but partly damaged mobs with hate on them. When another player claims a mob, BSTs become disgruntled and give them attitude for doing so.

    An example I can give is when I claimed an unclaimed monster next to a BST at what looked like full hp and only realized after claiming that it had been "red proc'd," to which the BST exchanged the following words: "F- yourself n-word." This is completely inappropriate behavior and has gone too far.

    This entire process takes away from the ability of other players to enjoy the Dynamis event and to participate in the event at all when they are unable to claim monsters.

    I propose that something (more than just the downgrade in TH to TH1 mentioned in the upcoming updates) be done to make Dynamis more equitable and fun for ALL players on FFXI.

    Some suggestions to fix this process would be:
    1) To limit the number of players who are able to enter each zone, setting a cap in each zone dependent on the size of the zone.
    2) To take away treasure hunter effects from pets entirely, leaving TH to be a unique ability to the Thief and RNG job class.
    3) To change the way the system works so that one person cannot hold hate on more than one monster at a time.
    To the OP. First, I understand your frustration but you're honestly taking it out on too specific of a demographic.

    I duo with my wife as BST/DNC, THF/DNC and focus exclusively on the 'harder' mobs due to over-camping of the weaker mobs. I don't like having to compete with the 5-6 soloers and 2-3 parties that literally hoard all of the mobs that are able to be proc'd for JA and frankly nobody else likes going in and having to compete for them either but.... like yourself I have suggestions but I'll comment on yours 1st.

    1) I agree, the limits in a zone should be cut down, this could be done by making a WOE landing area of sorts for Dynamis where when you 1st enter the markings there could be 10 or so entry confluxes where you could pick one of them with the least number of people and enter it or perhaps even pay a 100k 'fee' to lock down that conflux exclusive to the people in your alliance similar to the old scheduling system.

    2) This has zero effect, neither did the change from TH3->TH1 SE is making. Because proc has more bearing on drops than TH it wont stop a single BST soloer taking the TH to zero...

    3) I've proposed similar and tbh I really doubt SE will make these changes. I've suggested that if a claimed mob (and agros) are taken out of a 20~yalm range from their pop location they all de-agro and return to their spawn location regardless of any status effects (diaga/etc) cast on them... Another suggestion would be that if someone pulls (any) yellow mob more than 20~yalm away from its place of spawn that the mob does a {Mijin Gakure} like effect killing the agro'er and couldn't be resisted by gear or shell/etc...

    I'm all for changes to Dynamis but don't blame only the solo BST. I have more issues with parties coming and camping on top and pulling 100% of the JA proc mobs (even though I also, like others set a seacom with time/camps/etc)... Rude people are rude people.

    Again, I feel your pain... but I'm tired of BST being the "claimed" blame all the time... it might have been the one day for you, but its not the 100% always go-to-blame-person in zones.
    (0)

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