Page 10 of 13 FirstFirst ... 8 9 10 11 12 ... LastLast
Results 91 to 100 of 121
  1. #91
    Player Calamity's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    188
    It makes no sense that people are always attacking bsts in this regard. Nins, thfs, dncs and everything else act just the same as bst. The only reason it seems like bsts do it more, is because most people play bst in there, which is because it is the most efficient job in there. If that changed and all the bsts suddenly disappeared from dyna you know what would happen? They'd be replaced by dncs or thfs acting in exactly the same fashion as they did as bsts. So while people can't seem to get over this idea that getting rid of the bsts will fix all the problems in dynamis, the only thing it will do is shift those exact same problems and annoyances onto a different job.
    (12)

  2. #92
    Player Dart's Avatar
    Join Date
    Mar 2011
    Posts
    481
    Character
    Limlight
    World
    Carbuncle
    Main Class
    DRK Lv 99
    Quote Originally Posted by Yinnyth View Post
    Yeah, but that's better than advocating everyone should be a dick to every BST they find in Dynamis.
    really should read all of my posts before you open your mouth. I said that I only mess with people in general who hold multiple mobs be it bst, thf, nin, whatever. If a bst is just fighting one mob at a time I leave him alone.

    Again next time read all of someone's posts before opening your mouth. It will save you from looking stupid.
    (0)

  3. #93
    Player tyrantsyn's Avatar
    Join Date
    Sep 2011
    Location
    612 wharf ave next to the gentlemen's club.
    Posts
    522
    Character
    Tyrantsyn
    World
    Quetzalcoatl
    Main Class
    WAR Lv 99
    Been to Dyna a few time's over the last couple of week's never had any problem's with any one. A little frustrating when a area gets over camp, but that's really nothing new. To the OP, sounds like you just ran across a bad egg and you let it get to you. Nerf's are never the way to go. All it does is detract from some one else fun and cause a ripple effect threw the whole player base.
    (2)

  4. #94
    Player Aldersyde's Avatar
    Join Date
    May 2011
    Posts
    265
    Character
    Mayoress
    World
    Siren
    Main Class
    PLD Lv 85
    Quote Originally Posted by Dart View Post
    it's actually fairly easy to run bsts who hold multiple mobs out if you're with friends and have a strong ws that usually does the trick. Jp bsts on carbuncle hate my guts and generally avoid me if my group is in the zone. Just be a dick and it will keep them away.

    Sure you can hold multiple mob but is that fair if there's a lot of people in the zone? No it isn't. Just deal with it or move to a mob type that isn't killed as frequently. Its just the way that it is.
    Quote Originally Posted by Dart View Post
    really should read all of my posts before you open your mouth. I said that I only mess with people in general who hold multiple mobs be it bst, thf, nin, whatever. If a bst is just fighting one mob at a time I leave him alone.

    Again next time read all of someone's posts before opening your mouth. It will save you from looking stupid.
    That caveat was not added to your first post. You really did just advocate being a dick to bst. You've had four posts in this thread where you've come off pretty dickish. You sound way, way more like a dick than he does stupid. Just sayin.
    (2)

  5. #95
    Player Furyfist's Avatar
    Join Date
    Mar 2011
    Location
    pa
    Posts
    1
    Character
    Furyfist
    World
    Siren
    Main Class
    MNK Lv 99
    instead of bitching about BST, why don't you bitch so SE changes the mobs a bit.. ex. change the distribution of mobs so BST don't gather on only one camp. There is currently a mob rotation that BSTs follow based on game time to proc mobs(job ability)... add more rotations in different zones that are do-able. there is no need to nerf TH on BST, dynamis is not the only place where BSTs use TH, so why nerf it w/o looking at your other options? there are probably 10s of ways of going about this. and yes, relics will be easier to get but hey, there is a long road depending on the trials they add(they make it hard to upgrade your relics after you have them).
    (1)

  6. #96
    Player Shipp's Avatar
    Join Date
    Feb 2012
    Posts
    35
    Character
    Shipp
    World
    Sylph
    Main Class
    SMN Lv 99
    Quote Originally Posted by Daniel_Hatcher View Post
    It will barely drop. The biggest increase was and will forever be triggers, NOT TH. Yes it helps a bit, but TH1 will do that perfectly fine.

    Nothing will change.

    ---

    On to the OP:

    This is NOT anything new, WAR's and BLU's do this in Abyssea zones with Fell Cleave burns and Charged Whisker burns, even BLM, DNC and PLD also do this.

    As long as this game has been around people that play it claim rights to anything and everything, hello 32+ people claim botting land gods, or even plain old NM's such as the low level MNK SAM NIN gloves in Oztroja NM.

    People need to stop pretending BST's are the only job to feign elitism or control of an area, ESPECIALLY a level 75 zone/battlefield no one even cared for before the Dynamis Reborn nonsense.
    First, I have to ask if you're the Dhatcher from my LS.

    Second, you are completely correct. Land kings were always botted. Current Dyna is nothing compared to Drama Aery in 2005/2006.
    (2)

  7. #97
    Player Yinnyth's Avatar
    Join Date
    Mar 2011
    Posts
    839
    Character
    Yinnyth
    World
    Fenrir
    Main Class
    BRD Lv 99
    Quote Originally Posted by Dart View Post
    Again next time read all of someone's posts before opening your mouth. It will save you from looking stupid.
    Yeah, I'm still not seeing any apology for telling people to be dicks to BSTs so they go away. Doesn't matter if you have some self-righteous method to measure people in Dynamis by, you still boasted that Japanese bsts hate you. I'm sorry, but your other posts don't provide adequate context to make you sound like the good guy after those statements.
    (6)
    Last edited by Yinnyth; 02-14-2012 at 06:14 AM.

  8. #98
    Player Juilan's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    288
    Character
    Juilan
    World
    Siren
    Main Class
    PLD Lv 99
    Quote Originally Posted by bruinbear View Post
    The monopolization of Dynamis zones by Beastmasters has gotten out of hand. Beastmasters have become extremely rude and carry themselves with a sense of entitlement in Dynamis zones. The gathering of all the monsters in the zone and sense that this is their right and elitism is horrible. Everywhere you go and in every zone, there are multiple BSTs claiming all the monsters and with several unclaimed, but partly damaged mobs with hate on them. When another player claims a mob, BSTs become disgruntled and give them attitude for doing so.

    An example I can give is when I claimed an unclaimed monster next to a BST at what looked like full hp and only realized after claiming that it had been "red proc'd," to which the BST exchanged the following words: "F- yourself n-word." This is completely inappropriate behavior and has gone too far.

    This entire process takes away from the ability of other players to enjoy the Dynamis event and to participate in the event at all when they are unable to claim monsters.

    I propose that something (more than just the downgrade in TH to TH1 mentioned in the upcoming updates) be done to make Dynamis more equitable and fun for ALL players on FFXI.

    Some suggestions to fix this process would be:
    1) To limit the number of players who are able to enter each zone, setting a cap in each zone dependent on the size of the zone.
    2) To take away treasure hunter effects from pets entirely, leaving TH to be a unique ability to the Thief and RNG job class.
    3) To change the way the system works so that one person cannot hold hate on more than one monster at a time.
    ive seen thf nin blu and dnc do the same thing... whats your point, if SE really cared they'd make all the monsters the same level... actually ive seen nin do it more than bst on my server...
    (3)
    I have the final form of Aegis, it has 40 Def Augments Shield bash V and Magic Damage Taken -45%... The ultimate form!

  9. #99
    Player Komori's Avatar
    Join Date
    Mar 2011
    Posts
    521
    Character
    Komori
    World
    Bismarck
    Main Class
    WHM Lv 99
    I've been in Dynamis and a JP NIN and her BST friend were holding 5 mobs and after proccing their five mobs the NIN walked over to me and my two (one was a link. I'm also a BST that tries to avoid linking or getting more than one or two). And the JP NIN, with her friend still fending off the five tried to claim BOTH of the mobs I was fighting, mashing attack on my pet's mob and using a provoke macro on the one I was fighting.

    It's always the player, never the job.
    (8)

  10. #100
    Player Luvbunny's Avatar
    Join Date
    Mar 2011
    Posts
    1,395
    Character
    Luvbunny
    World
    Bahamut
    Main Class
    SMN Lv 99
    When a job is proven effective and efficient, there will be bandwagon of players leveling them to reap the most benefits for their time spent - simple economics - to the OP, learn it before you complaint that jobs xyz is ruining your game time. Most likely is bad players xyz ruining your game time not the job per se. There are influx of super popular jobs throughout the years, some are just better for certain things and people will go for that. Its funny how after the amazing pupdate, we have not yet seen bandwagon puppet master on the rise. Perhaps its a blessing in disguise? With everything in the game, once a shortcuts are learned and spread through the community, everyone will do it. No one in their right minds enjoy mindless tedious grind for no reasons other than it gives you a sense of "silly accomplishment" feel. You just spend hours doing the same xyz - no challenge at all.
    (0)

Page 10 of 13 FirstFirst ... 8 9 10 11 12 ... LastLast