You're all forgetting that taking up more of our inventory space = game balance.
You're all forgetting that taking up more of our inventory space = game balance.
Not forgetting. I think the concerns would be more about crafting supply/demand.
to stack it to 99 would greatly affect this. You would have to adjust the recipe yeild amounts and then you would *probably* be over supplied.
its too much trouble to even work out how to make it work imo. I don't think its problem to craft/buy petfood at current market.
Choh Moui | Rongo-Nango | Lhu Mhakaracca | Lungo-Nango | Nyumomo
--Beastmaster Forever--
They didn't with bait. It was upped to 99 but the craft still only created 12. The only true problem with this is the AH as it'd mess with the prices. At the moment Zeta is selling on Phoenix 20k a stack, they'd need to start selling them at possible 160~180 a stack instead and the again it'll probably end up like crystals/clusters and they drop hugely because of it.
Higher stacks means less need to buy consistently (people will be buying 99 once a month as opposed to once a week) and less AH Space/Inventory space for people to make them and sell them.
So the AH literally is the main thing effected.
The reward timer is the restriction on how often you can reward, there shouldn't be two restrictuons in place. This is the huge problem for BST and SMN already with their Blood Pacts and Fight abilities (SMN with the Delay and MP cost) (BST with the needless delay on the Fight command and the restriction on needing TP)
I craft my own food and I'd be perfectly fine if they left it at the numbers it is already when you craft them.
That's called a bot and they already exist.
Last edited by Daniel_Hatcher; 05-29-2012 at 02:37 PM.
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