o wow i had no idea system level 3 (countdowns) filtered various things including randoms. never would have guessed that lol. especially when it says countdowns. i figured that was jsut loggin out and shutting down stuffs. I would greatly appreciate the random filter on its own tho! i dont mind seein check or bazaar messages at all and its a shame having to filter all that to filter randoms via this newly gained info (to me anyways).
but dont forget the interuption messages and the this item fails to activate i see 100s of everytime i come back from afk.
EDIT: wow the above post hit the basic same issue im talkin about below, crazy we wrote that about the same time and i didnt see his/her post til after i posted mine lol.
Also regarding quirky things in the chat log anyone ever noticed things like when you fight minax bugard. many times me and my fellow blms who are supposed to stun tyrant tusk. but we are always not in the tank party. and since the tank has the most hate (this means his party is the claiming party at the moment even tho your second party in the ally can also attack the monster you notice the color of the name is a slightly different red/pink/purple whatever color u want to call it) his party will see the tyrant tusk message for readying it. where as we in the not tank party dont get the message at all, i think because our party doesnt have the main claim on the monster. i have been in the main tank party before and i see the ready message for it everytime. Yet no matter what party im in i always see everyother readying message for minax bugard. I have noticed this kind of thing here and there when fightin various nms for various moves.
and also maybe my memories is bad or its just the crack i smoked this mornin but i seem to remember back in the day i could set the color of the text of my dmg to monsters as its own color. then one day that color also was for dmg done to my party mates as well as the dmg they do. And i could n longer easily pick out the dmg i was doing to the mob mixed in with my party mates dmg (taken and dealt) and it was about this time i had to start filtering party members dmg altogether.
also provoke used to be action taken on the mob which was great. but one day it became action effects which now meant i could not see the tank provoking without also seein a bard's song effect on every party member giving me much lag.
am i the only one that remembers it being that way long ago (which was much better)?

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