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  1. #1
    Player RocStar's Avatar
    Join Date
    Dec 2011
    Location
    Los Angeles
    Posts
    11
    Character
    Draugo
    World
    Leviathan
    Main Class
    NIN Lv 99
    Someone pay me money to test this game!

    My resume is in your inbox, eating your bits.

    I posted a break down on FFXIAH.com also in-case anyone cares.
    (0)

  2. #2
    Player Showmo's Avatar
    Join Date
    Mar 2011
    Location
    San d'Oria
    Posts
    29
    Job you participated with
    PLD99/WAR49

    Thoughts on content

     -System:
      Once the alliance wipes, there seems to be almost no way to recover. This is mainly due to the fact that there is no safe location to rest after being defeated, and if a single alliance member aggros a mob, the entire alliance is tagged with enmity as well.

      30 minutes did not seem like an adequate amount of time to complete an entire Legion battle. The enemies have the HP, Defense, and Attack power of an HNM, so it took my group 20 minutes to take out the first wave of the 3 HNM, which left only 10 minutes for the second wave of the next 3 enemies plus the boss for the third wave.

      The amount of drops and Legion Points awarded per HNM defeat seems a bit low in its current state. However, we were unable to defeat the second and third waves in the allotted time, so we weren't able to verify the drop/point quantity for those waves of HNM.

     -Battle:
      The battles were an exciting change of place, but the AoE damage may need to be lowered. Similar with the issue in Voidwatch, only the tanks are able to get close to the HNM without being KOed by a single AoE effect.

      Some Legion battles had enemies with capabilities to charm or cause instant death to players within an AoE radius seemed a bit overpowered. Because there are three HNM battles going on at once, it is difficult to hold or manage the other HNMs other than the one your group is focusing on, so once another group is hit by AoE charm or death, it can become quite chaotic.

      The constant AoE dispel from the Adamantoise-type mobs seemed to be a little redundant. At the very least, food should not be removed from the Tortoise Song ability.

    Other feedback and opinions
    The map/battle area could use a unique appearance other than looking like just another section of the Horutoto Ruins.

    The community reps did a great job organizing this Legion testing event. I look forward to future events as well!
    (0)