When you have a large playerbase you will always have a portion that like the old abusing, boring way (some weirdos even yearn for old botting HNM..does that mean we all want to camp 6 hour window sandworms every day that very often dropped nothing again?). Just because some people say that they liked it better the old way doesn't change the fact that most still prefer the changes made, it's just common sense that more fun/rewarding content > grueling, long winded, punishing content?. It's not a matter of you can never please the playerbase it's that you have to see what most want and tailor the game to what will keep the majority happy and paying.Like Arcon stated, the playerbase doesn't seem to know what they want either. "Change this", SE makes a change that has similarity to what was suggested, base shouts "That's not how we wanted it. Old way was better". It seems there is no winning.
This is what we got (a little overdone but still) with Abyssea content/dev reactions, now it's nerf it all and make everything balanced as the main concern.

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