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  1. #11
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    Join Date
    Mar 2011
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    Quote Originally Posted by Arcon View Post
    So many lies in one tiny post. Tanaka has always been in charge, he was never kicked out, he never left at all. Yet so many people believe that so firmly, so I ask you..

    Coincidence?

    No, conspiracy nuts. They see whatever they want to see.

    Also, Abyssea didn't get old players back for its content but just because it was something new. People simply wanted to experience the level cap raise. Many people quit during Abyssea too (most of the returning people as well). Abyssea had more criticism when the forums were released than VW has now, in case you hibernated through that period and missed it.



    This is so very true. They get what the problem is only their idea of fixing it is so off-course that it borders on ridiculous. Fixing Save TP in Voidwatch was very easy as well, just make it cap at 30. That way a buffing COR is still beneficial but not overpowered, and retains its full functionality outside of Voidwatch. However it seems that they went out of their way to find a more convoluted solution that has more negative effects that carry over outside of the event. And pet TH would not be a problem if TH itself actually had a noticeable effect over level 2. I have no idea why they're so scared of these things.
    Always missing the big picture.

    We can debate the pros and cons of Abyssea all day but the fact is that during that period of FFXI's development, the actions of the dev team were markedly different than the responses we currently receive. Jobs that were previously rotting meat (like BST) received significant improvements, issues that players had asked for years to be resolved were resolved quickly and the game shifted away from grinding to a more relaxed playstyle centered more on small, significant improvements than long term aspirations.

    For once, the 'weekend warrior' could accomplish something all while the hardcores could cap out on gear, complete multiple Empyreans and still maintain superiority over their less inclined to play brethren. All SE had to do was tweak the Abyssean model away from all the buffs but kept the reward structure and we'd be in a better place than todays Voidwatch lottery. Conjecture on my behalf.

    To the trained eye, it almost appeared that SE had changed course from years of stubborn foolishness and were finally willing to create a more relaxed game for an aging playerbase but how wrong we were to infer such beliefs. You claim people are "conspiracy nuts" if they infer Tanaka had left XI but the fact is that something did change and the effects were significantly different than what we have today.

    It may not have been Tanaka's call but he's become the scapegoat for everything wrong because of his stubborn "you'll eat those damn beans" fatherly attitude that he's displayed for years. His spectacular fail on XIV is just another indication of his attitude.

    As soon as Abyssea concluded we've been treated to classic Tanaka-style behavior in constant nerfs under a banner of balance, a reversion to pre-Abyssean standards, convoluted solutions to simple problems (like VW) and slow responses to issues. All we need are HNMs back on the scene and this game will be back on it's path to 75.
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    Last edited by Sparthos; 02-06-2012 at 02:13 AM.

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