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  1. #41
    Player Mirabelle's Avatar
    Join Date
    Mar 2011
    Location
    DeadParrotSociety
    Posts
    354
    Quote Originally Posted by Eri View Post
    Its sad that noone seems to see that Abyssea broke balance and that what ppl call nerfs are fixes that have to be done sooner or later.
    The Game is way to easy now. Period.
    Its not fun - because its easy. I dont want things handed to me. I wanna work for it.

    And while yes sometimes its nice to get something..... do you feel any acomplishment in anything anymore?

    Abyssea was OK. As casual Content. But at the same time ppl got used to the easy pace. 9 of 10 Players outright suck and Leech. Ppl you woulda kicked from Pt before for beeing useless.

    Idc what you ppl think honesly. Things have to change. Rather sooner then later.
    You do know this game is over 8 years old now? You do realize that many players have grown up, married, moved out of their parents basement, got jobs, kids etc. There is nothing wrong with easing up on the difficulty as the player base matures. It was a godsend for those of us with a RL. We could feel like everything was no longer a roadblock but a progressing quest.

    Like any game, you can make it as easy or as hard as you need and there is no reason to lock lesser players out of content by making things so discouragingly hard. If you think Abyssea is easy... don't put on any atmas or cruor buffs. Hard enough for you?

    I feel every bit a sense of accomplishment when I finished my Empy weapon, my Af3+2. The fact that it didn't take 3 years of collecting points with an endgame LS didn't lessen the satisfaction. Trio'ing some of the level 90 NM's is still a challenge if you are not on your toes.

    Anyways, you are entitled to your opinion. I think you are wrong and suspect most of the FFXI population felt Abyssea was fun and successful.
    (17)
    Yo Ho Yo Ho, a pirate's life for me!

  2. #42
    Player Aldersyde's Avatar
    Join Date
    May 2011
    Posts
    265
    Character
    Mayoress
    World
    Siren
    Main Class
    PLD Lv 85
    Quote Originally Posted by zagam View Post
    Either you're lying or that company is out of business . 2k expendable cash to make a customer happy on what a $100-200 meal? Please let the world know what place this is so we can all go get free stuff for putting our own hair in the soup.
    Setting aside an account to deal with dissatisfied customers is pretty standard in the food service industry. I've had friends that were waiters or waitresses tell me that there were budgets in place to spend $100-200 dollars to make a single guest happy and this was at mainstream run-of-the mill restaurant chains. Wouldn't surprise me in the least that restaurants aiming at a wealthier clientele would have larger budgets.
    (4)

  3. #43
    Player Mirabelle's Avatar
    Join Date
    Mar 2011
    Location
    DeadParrotSociety
    Posts
    354
    However. A lot of older players quit over this content. Now these players that liked abyssea go into conent wich is obviously not made for players which are into that easy pace concept.
    Really? Do you have proof of this. People have always quit the game. Some come back, some don't. My experience is that people don't quit because they got bored but rather they got disillusioned and RL pressures became more important. From my recollection most of the big hardcore HNMLS were long gone prior to Abyssea.
    (5)
    Yo Ho Yo Ho, a pirate's life for me!

  4. #44
    Player Eri's Avatar
    Join Date
    Mar 2011
    Location
    ドイツ
    Posts
    784
    Character
    Erila
    World
    Odin
    Main Class
    DNC Lv 99
    Quote Originally Posted by Rekin View Post
    Tedious should never be an excuse for increasing gameplay for a game. One of my all time favorite game series has been the Monster hunter series which I have roughly over a thousand hours of pure game play. Drop rates off creatures were never HORRID or miserable they were reasonable and the reason a person wouldn't get X thing would come more from failing the quest rather then going 0/100+ on the drop after defeating the beast. Also none of those hours of gameplay stemmed from just standing around WAITING for a creature to pop or some specific event to occur, they came from actually playing the game.

    TLR; How long it takes you to get something shouldn't make it satisfying or rewarding it should be how much actual enjoyment you get from the content when you obtain that item.
    I actually had fun doing events even if i got nothing. Someone in my Ls will have gotten something so i can be happy for them. And i can benefit form a friends getting better Gear so yeah i've been cool with that...

    I see if its a random shout then you dont know the ppl and dont care....

    But still i feel Content that is for 18+ ppl should be done with big group of friends.
    This works for everything but VW.... so that event us awful......
    (0)
    Odin Server

    lv119 DNC ~ 119 SAM ~ 119 More that i dont use.
    Gute Mädchen kommen in den Himmel ! Böse Mädchen kommen überall hin !!

  5. #45
    Player Disifer's Avatar
    Join Date
    Mar 2011
    Posts
    43
    Character
    Disifer
    World
    Ragnarok
    Main Class
    BST Lv 99
    Quote Originally Posted by Mirabelle View Post
    You do know this game is over 8 years old now? You do realize that many players have grown up, married, moved out of their parents basement, got jobs, kids etc. There is nothing wrong with easing up on the difficulty as the player base matures. It was a godsend for those of us with a RL. We could feel like everything was no longer a roadblock but a progressing quest.

    Like any game, you can make it as easy or as hard as you need and there is no reason to lock lesser players out of content by making things so discouragingly hard. If you think Abyssea is easy... don't put on any atmas or cruor buffs. Hard enough for you?

    I feel every bit a sense of accomplishment when I finished my Empy weapon, my Af3+2. The fact that it didn't take 3 years of collecting points with an endgame LS didn't lessen the satisfaction. Trio'ing some of the level 90 NM's is still a challenge if you are not on your toes.

    Anyways, you are entitled to your opinion. I think you are wrong and suspect most of the FFXI population felt Abyssea was fun and successful.
    Abyssea was broken due to the fact of how they introduced the proc system and didn't think far enough in advance that a war, nin, and a whm could do ANYTHING in those zones with positive results while the rest of the player base had to level or gear those jobs to stay somewhat relevant. The VW proc system would have been better in abyssea, at least you'd need more then 2-3 jobs to get something done.
    (1)

  6. #46
    Player Yarly's Avatar
    Join Date
    Mar 2011
    Posts
    276
    Character
    Opto
    World
    Bismarck
    Main Class
    RDM Lv 68
    We're going back to level 75? Man that sucks for those people who spent so many months to level all their jobs to level 99 just to have to go back to 75...

    Question... will the gears be scaled down at least?
    (3)

  7. #47
    Player
    Join Date
    Sep 2011
    Posts
    259
    haha... People forget that in the beginning Tanaka ran the show. They kicked him out and put him on 14(hence why it sucked so hard). and put a team on 11 whose goal was to improve the game(which they did; many people came back and new players subscribed). Due to that team's success, they moved them to 14 and brought back Tanaka to 11(thinking he couldn't possibly screw it up THAT badly. they were wrong) and moved that successful team to 14. since then, 11 has been dying, again, and 14 has been improving in great strides.

    Coincidence?

    SE if you do read these posts, remove Tanaka from your company and ensure he never returns. In fact, try to convince him to work for Blizzard on WoW. I'm sure that if he's hired it'll be a huge benefit to you
    (9)

  8. #48
    Player zagam's Avatar
    Join Date
    Aug 2011
    Posts
    31
    Character
    Zagam
    World
    Quetzalcoatl
    Main Class
    WAR Lv 99
    Quote Originally Posted by Saiken253 View Post
    haha... People forget that in the beginning Tanaka ran the show. They kicked him out and put him on 14(hence why it sucked so hard). and put a team on 11 whose goal was to improve the game(which they did; many people came back and new players subscribed). Due to that team's success, they moved them to 14 and brought back Tanaka to 11(thinking he couldn't possibly screw it up THAT badly. they were wrong) and moved that successful team to 14. since then, 11 has been dying, again, and 14 has been improving in great strides.

    Coincidence?

    SE if you do read these posts, remove Tanaka from your company and ensure he never returns. In fact, try to convince him to work for Blizzard on WoW. I'm sure that if he's hired it'll be a huge benefit to you
    I really need to invest in tinfoil.
    (3)

  9. #49
    Player
    Join Date
    Aug 2011
    Posts
    1,749
    I don't think the problem is the number of changes that make jobs or abilities worse so much as the lack of thought put into some of them.

    "Beastmaster pets and Thieves are pretty much the same in terms of Treasure Hunter. This is a problem. Let us do absolutely anything other than make high levels of Treasure Hunter and the time required to accrue them worthwhile!"

    "Save TP is too strong in Voidwatch. This is a problem. Let us make Miser's Roll worthless outside of Voidwatch!"

    I agree with their assessment of the problems, but I feel like they went out of their way to achieve the worst possible solutions.
    (13)

  10. #50
    Player Ravenmore's Avatar
    Join Date
    Mar 2011
    Posts
    1,106
    Character
    Ravenns
    World
    Phoenix
    Main Class
    BLU Lv 99
    Quote Originally Posted by zagam View Post
    You mention restaurant then 2k then jump to million dollar deals? what is it geesh. Of course 2k is nothing for a million dollar deal, infarct if 2k was the max then that company is cheap.

    You sit there and and threaten your 12.95 (not MILLIONS) and expect game changing results. Like I said the customer is not always right it is weighted on the cost of fixing/product value so take your 2k/multi-millions out of the equation and put in how many time you threaten to never play a SE product again /12.95 and still expect SE to roll over to your ever whim.
    Did I say I work for a restaursnt only. I worked for a resort. Every customer was given that level. Though I willing to bet you work for applebess knock off or chain stack house.

    Thats the wonderful thing of word of mouth. If you were really in Restaurant/food service you would know that bad press can shut you down over night. Why you think food critics are banned from place's once they are found out, even if they haven't wrote a bad review.

    One person walking is nothing but when they start leaving in droves thats when it hits the fan.
    (2)

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