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  1. #1
    Player Zarchery's Avatar
    Join Date
    Mar 2011
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    1,412
    Character
    Zarchery
    World
    Asura
    Main Class
    MNK Lv 99
    Quote Originally Posted by Sparthos View Post
    The market has been pretty decisive on SEs ventures in the gaming community but go on and claim that it's just a minority claiming the company is going in the wrong direction. Whatever lulls you to sleep.

    It's not just FFXI. The most vocal people are often the long time fans that see the iceberg dead ahead and are trying to tell the captains to change course but they're too busy chanting balance, balance, balance.
    Oh yeah. That claim sounds so much more convincing than it did in 2004, 2005, 2006, 2007, 2008, 2009, 2010, and 2011. Every year, all the time, disgruntled players saying "the game is dying, isn't it obvious????"
    (5)

  2. #2
    Player
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    Mar 2011
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    960
    Quote Originally Posted by Zarchery View Post
    Oh yeah. That claim sounds so much more convincing than it did in 2004, 2005, 2006, 2007, 2008, 2009, 2010, and 2011. Every year, all the time, disgruntled players saying "the game is dying, isn't it obvious????"
    Are you trying to deny that SE hasn't been in hot water the past few years? Even the CEO has agreed on that front that things need to change. FFXIII-2 has launched to some praise which is a nice change of pace after the recent bashing SE has been witness to.

    The game is "dying" as subs are going down yet what's happening in FFXI is SE pushing customers away because of largely silly/incompetent decisions. Things like nerfs, convoluted solutions to player issues and a return to the hardcore timesink/skinner box style gameplay. We know this is an MMO and needs people to stick around but getting people to keep playing doesn't have to involve crushing challenges.

    Let's put it this way: Without these forums someone at SE actually thought that hundreds of ADL/PW/T6 VWNM was reasonable for a 99 trial. That encompasses everything wrong with the dev team thinking. You mean to tell me in years of feedback SE didn't get the message that this is too much, too early '00s style MMO development?

    Everyone can agree this game is aging but the issue isn't that the game is aging but moreso that the decisions made by the devs give the company a bad name and negatively affect the brand going out years ahead of time. If you choose to ignore the state of SE over the past few years then you merely leave yourself ignorant to the truth lay bare in front of you.
    (11)
    Last edited by Sparthos; 02-06-2012 at 09:07 AM.

    Sparthosx - Lakshmi - 90 BLU BRD SAM COR RNG DNC PUP BST WAR WHM
    Sig by Kingfury

  3. #3
    Player
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    Mar 2011
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    334
    Quote Originally Posted by Zarchery View Post
    Oh yeah. That claim sounds so much more convincing than it did in 2004, 2005, 2006, 2007, 2008, 2009, 2010, and 2011. Every year, all the time, disgruntled players saying "the game is dying, isn't it obvious????"
    And yet you can't see the forest because of all those damn trees in the way...

    Players: "Kings are Bad, only a select group of people get to participate and they are heavily botted."
    SE: "Nothing is wrong with kings. Kings are great here have Wyrms on even longer spawn timers."

    People leave because of bad decisions.

    Players: "Absolute Virtue is unreasonable, Is it even killable?"
    SE: "Yes, you need to figure it out."
    Players: "Killed it!"
    SE: "That was an exploit that's not how you kill it."
    Players: "Killed it!"
    SE: "That was an exploit that's not how you kill it."
    Players: "Killed it!"
    SE: "That was an exploit that's not how you kill it."
    Players: "Killed it!"
    SE: "That was an exploit that's not how you kill it."
    Player: "Can't seem to kill it... You SURE it's killable?"
    SE "Yes, here's a Video." (trollface.jpg)
    Players: "Fine Whatever.."

    Players complain that SE making these kinds of decisions like "unkillable monsters" is bad and leave.

    Players: "Pandemonium Warden is unreasonable, Is it even killable?"
    SE: "Yes, you need to figure it out."
    Players: "It's been 18 hours of fighting. You SURE this thing is killable???"
    SE: "Yes that's the expected result of this fight."
    Media: "SE expects people to fight monsters for 18 hours+"
    SE: "Yes that was what we tried to do, but we realise that was wrong. We're fixing PW and AV."
    Players: "Back up.... AV too??? Does that mean you expected us to Fight AV for HOURS????"

    Players quit because SE's decisions are unreasonable...

    So yes. It IS the same song man. You're absolutely correct.

    The thing that makes THIS different?

    They asked US for once, what they should do.

    We're answering.

    And for a while it wasn't "Workign as intended" or "PS2 Limitations"; it was "Here's a forum, please tell us", and "Here's a Test Server" please try this out.

    And we're answering.

    And they made progress. ACTUAL progress.

    There was a time where we were happy.

    Now they've all but shut their doors and gone back to their old tricks.

    That's what's different.
    (14)
    If you don't understand why Haste is so important, or if you don't think it is:
    http://forum.square-enix.com/ffxi/threads/1847-Haste-and-You...-A-guide-to-the-misinformed.

  4. #4
    Player doctorugh's Avatar
    Join Date
    Nov 2011
    Posts
    50
    Character
    Doctorugh
    World
    Cerberus
    Main Class
    BLU Lv 99
    My suggestion to SE would be to simply make mobs more difficult instead of nerfing. Perhaps give certain mobs the ability to steal rolls/songs ect. The best way to make a child cry is give them something and then jerk it away........we really dont work that much different as we grow older, we can just verbalize better.
    (5)

  5. #5
    Player Vold's Avatar
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    Mar 2011
    Posts
    908
    Character
    Voldermolt
    World
    Quetzalcoatl
    Main Class
    THF Lv 99
    I have little faith in there being a bright future for the game by the end of this year if they are still busy on this kind of stuff. Looking ahead it pretty much looks like the rest of the year is going to be spent on revamping old content instead of giving us new content in the form of expansions to the game that we pay for. Not that I am against the idea of revamping stuff but old is old and every moment spent on old is moments not spent on new. I am sick to death of the WotG era. From release up to Voidwatch it all stinks of being WotG related. I'm ready to move on to a new playground within the Vana'diel we know and love and leave void-everything the hell behind. Forever.

    This is why I love this cookie I'm eating so much. It doesn't have personal issues. It doesn't mind there's a bigger and better incarnation of it. It doesn't feel the need for it's chocolate chips to be balanced. It doesn't feel the need to adjust it's chp count so that it's the same as a smaller cookie so that it does not become obsolete. It just cowards away there in my hand and gets eaten without any fuss about anything. Mmm so good. I am now happy. It's that easy. I am now happy. 10/10 will buy again.

    FFXI is starting to feel like 1/10 will not play again.
    (7)


    Regular "John" Doe
    - Not on the Community Team

  6. #6
    Player Damane's Avatar
    Join Date
    Mar 2011
    Posts
    715
    Character
    Damane
    World
    Phoenix
    Main Class
    DNC Lv 99
    while yes we are seeing some nerfs atm (and trust me cor is one of my main jobs so I hate this nerf), I would like to be fair and say that we are also seeing buffs.

    The circle ability buffs (while situational) is a very strong buff
    the cure potency buff to cure I-IV
    We also saw the PUP - automaton buffs. And still see some

    It really looks to me they want to find a middleground and get all the jobs pushed into that direction. Which imho is good, but they alos overlook the fact that you cant nerf every zerg ability when you have abyssmal droprates in VW... the longer the fights the more time it takes you to get your stuff with this shit dorprates.

    alot of merit category 2 changes are actually BUFFs.
    (5)

  7. #7
    Player Runespider's Avatar
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    Mar 2011
    Posts
    1,361
    Im laughing at it. Especially since the OP continues to make pointless threads just to get a few likes from the OF cry baby circle . Put up a dislike button and you'll see that the "entire player base" " majority of players"( its 85% right?) isn't really on your side. But I guess if that happens then runespiders constant complaints won't have much weight when he cant pull the entire player base is gonna quit if you don't do what I want.
    I do agree the threads are pointless, as are most that get posted here. Ultimately I suppose at this point in time we should just either shutup and accept the game/dev team for what it is and carry on playing or quit. Voicing complaints on here when the writing is on the wall boils down to, as you say pointless whining now.

    I'm done making them now at least.
    (5)

  8. #8
    Player Karbuncle's Avatar
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    Mar 2011
    Posts
    4,314
    I respect your choices in this matter, Though i respectfully decline.

    But I know never to fight a Fanboy/WhiteKnight. I have no interest in attempting to ask the wind to not blow, Or Water to not be wet.

    Thank you for your time.
    (5)

  9. #9
    Player Eri's Avatar
    Join Date
    Mar 2011
    Location
    ドイツ
    Posts
    784
    Character
    Erila
    World
    Odin
    Main Class
    DNC Lv 99
    Its sad that noone seems to see that Abyssea broke balance and that what ppl call nerfs are fixes that have to be done sooner or later.
    The Game is way to easy now. Period.
    Its not fun - because its easy. I dont want things handed to me. I wanna work for it.

    And while yes sometimes its nice to get something..... do you feel any acomplishment in anything anymore?

    Abyssea was OK. As casual Content. But at the same time ppl got used to the easy pace. 9 of 10 Players outright suck and Leech. Ppl you woulda kicked from Pt before for beeing useless.

    Idc what you ppl think honesly. Things have to change. Rather sooner then later.
    (9)
    Odin Server

    lv119 DNC ~ 119 SAM ~ 119 More that i dont use.
    Gute Mädchen kommen in den Himmel ! Böse Mädchen kommen überall hin !!

  10. #10
    Player zagam's Avatar
    Join Date
    Aug 2011
    Posts
    31
    Character
    Zagam
    World
    Quetzalcoatl
    Main Class
    WAR Lv 99
    Quote Originally Posted by Eri View Post
    Its sad that noone seems to see that Abyssea broke balance and that what ppl call nerfs are fixes that have to be done sooner or later.
    The Game is way to easy now. Period.
    Its not fun - because its easy. I dont want things handed to me. I wanna work for it.

    And while yes sometimes its nice to get something..... do you feel any acomplishment in anything anymore?

    Abyssea was OK. As casual Content. But at the same time ppl got used to the easy pace. 9 of 10 Players outright suck and Leech. Ppl you woulda kicked from Pt before for beeing useless.

    Idc what you ppl think honesly. Things have to change. Rather sooner then later.
    Careful with that talk, any opinion not equal to the OF crowd = white knight.
    (3)

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