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  1. #1
    Player DarkBass's Avatar
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    Jul 2011
    Location
    Bastok
    Posts
    98
    Character
    Darkbass
    World
    Quetzalcoatl
    Main Class
    SAM Lv 99
    Uh... im missing the part where you guys are angry. How exactly is having a minimum amount of tp towards your next weaponskill (the minimum amount being 20, even if you miss) or a getting large amount of tp back sometimes when it connects bad?
    (2)
    The one who walks the road of Twilight. Bow to no one. Defeat everything.

  2. #2
    Player
    Join Date
    Aug 2011
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    1,749
    Quote Originally Posted by DarkBass View Post
    Uh... im missing the part where you guys are angry. How exactly is having a minimum amount of tp towards your next weaponskill (the minimum amount being 20, even if you miss) or a getting large amount of tp back sometimes when it connects bad?
    Before, 20 Save TP would add 20 TP to the TP return from a weaponskill. So, weaponskills could return 40+ TP.

    Now, 20 Save TP just sets the minimum TP return to 20 but does not add 20 TP to the weaponskill's normal return. It only has a large effect if the weaponskill misses, which should be about 5% of the time.

    The largest effect is on Miser's Roll, since it's the most common source of Save TP. This change makes Miser's Roll alone entirely useless for ranged weapons, effectively useless for two-handed weapons, and a horrible option for one-handed weapons.
    (3)
    Last edited by SpankWustler; 02-04-2012 at 12:35 PM. Reason: Made my explanation of the change clearer.

  3. #3
    Player saevel's Avatar
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    Apr 2011
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    2,350
    Quote Originally Posted by DarkBass View Post
    Uh... im missing the part where you guys are angry. How exactly is having a minimum amount of tp towards your next weaponskill (the minimum amount being 20, even if you miss) or a getting large amount of tp back sometimes when it connects bad?
    Because previous they used atmacite + Misers Roll to get 40~50+ TP back from WS's. Similiar to the old school Penta SAM builds.
    (1)

  4. #4
    Player Economizer's Avatar
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    Jun 2011
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    1,397
    Character
    Thelaughingman
    World
    Valefor
    Main Class
    WHM Lv 99
    I wonder how Save TP and Conserve TP will interact with each other in relation to this.
    (1)
    Last edited by Economizer; 02-04-2012 at 11:15 AM.

  5. #5
    Player
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    Aug 2011
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    Here I am, finally recovered from a pretty miserable surgery and the condition it cured. Just having gotten back into my routine of exercising and doing stuff productive human beings are expected to do and exposing myself in pubic places, I'm able to really make time for FFXI again.

    I had high hopes that I'd be able to use Corsair more these days, and maybe even have a job other than White Mage that I both enjoy and could use to great effect in certain activities.

    So much for that.

    Quote Originally Posted by Economizer View Post
    I wonder how Save TP and Conserve TP will interact with each other in relation to this.
    I assume the higher value will still overwrite the lower value, since the change is meant to make Save TP worse rather than better. Oddly enough, the practicality of Conserve TP is increased either way since people are less likely to have a Save TP buff active to overwrite it.

    [SIZE="7"]バランス![/SIZE]
    (2)

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