Page 27 of 30 FirstFirst ... 17 25 26 27 28 29 ... LastLast
Results 261 to 270 of 321

Dev. Posts

Hybrid View

  1. #1
    Player Nynja's Avatar
    Join Date
    Mar 2011
    Posts
    730
    Character
    Nynja
    World
    Carbuncle
    Main Class
    THF Lv 99
    wow youre an idiot
    (2)

  2. #2
    Player
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    2,169
    Steal can't be thf's defining trait, it's too overpowered for aura steal to be put on a separate timer
    (6)

  3. #3
    Player
    Join Date
    Aug 2011
    Posts
    1,749
    Quote Originally Posted by Neisan_Quetz View Post
    Steal can't be thf's defining trait, it's too overpowered for aura steal to be put on a separate timer
    Particularly if the Thief in question has merits in Aura Steal.
    (7)

  4. #4
    Player Nynja's Avatar
    Join Date
    Mar 2011
    Posts
    730
    Character
    Nynja
    World
    Carbuncle
    Main Class
    THF Lv 99
    (5)

  5. #5
    Player Annalise's Avatar
    Join Date
    Mar 2011
    Posts
    161
    Character
    Annalise
    World
    Bismarck
    Main Class
    WHM Lv 99
    So next are we going to decide that BST WAR jugs cannot have fencer because their level of fencer is the same as WAR, and higher than other jobs? And the Apkallu jug is a monk with native store tp, double attack, and triple attack. Does he need to be 'nerfed' too? Especially since none of that is native to MNK.

    It's not like anyone was replacing thieves with BSTs. If people want TH, they opt for a thief. Just like it people want healing, they opt for a white mage. People generally opt for the best of what they need. I've never heard anyone say "we need TH, someone come BST".

    Essentially it's not about balance between jobs. Certain jobs and combinations (e.g. NIN/DNC and solo) are much better at things than other jobs. That's not balance, that's just how it is. It's about BST being more effective than intended, specifically in regards to farming items. I think they should just own up to that, instead of making some BS excuse about comparing TH between jobs.
    (4)

  6. #6
    Player Karbuncle's Avatar
    Join Date
    Mar 2011
    Posts
    4,314
    The idea of this Nerf, as a whole, Is pretty stupid. Theres no reason for it. It was fine as it was. As Anna said, No one invited BST over THF when they wanted TH. Dynamis was quite possibly the one and only event BST was preffered, and that was more due to ease/bandwagon-ability than the fact BST>THF or something rediculous.

    But after sifting through 20 pages of Whiny BSTs crying and feeling entitled to the ability, I'm literally on the edge of being thankful this is being removed just so i can have the mental image of you guys crying and throwing tantrums, screaming like an angry german kid at his desk losing a match.

    I mean, The nerf is dumb, REALLY dumb. But some of your reasons for feeling entitled to it are equally dumb. The "I WANT IT BECAUSE I DO" then going around and telling Thief's they're dumb/you don't care about their thought on it is the most hypocritical pile of ass i've ever read.

    The real kicker is you guys are so blind to your rampant Hypocrisy (I see the word Butt hurt used a lot, Irony, Coincidence?), That its almost amusing to read it.

    You mention Farming Pets. I don't see Summoner or PUP with a Thief Pet? Would you object to this being added? (God know i wouldn't, that'd be kick-ass)

    Edit: Oh, And i particularly Giggled ravenously at the idea of someone using a dictionary to try and back up his Theory Thief in FFXI is defined by Steal, and there-for, TH isn't it defining Trait. Hint: Its not the Dictionary Nynja is referring too - I spoilered it for you below.

    If you guys want to help your case, You should stop throwing your anger at Thieves, and actually start making attempts for alternatives, to the dev team. I have, Look around. I've made suggestions to simply Improve the Usefulness of TH beyond 3, In a way only THF can utilize. Like a TH-Unique Debuff based on TH level. So forth

    What you're doing now, It just makes you look like whiny children outletting their anger on anyone because of an injustice, Everyone. I'm sure 99% of the Thief's on this forum, including me, Have BST leveled, and will be hurt just as bad by this. As a collective, Thief or no, We hate the nerf, Its a dumb nerf.

    Just, Be Thankful you're keeping TH1, and They're considering Pet:TH+ Gear in the future. The only things that changing is that the Out-of-Abyssea Bros will actually have to work for their Treasure hunter. Do i think they shouldn't do this nerf? Yes. Do i think they'll go back on their decision? No. That would require them making Treasure Hunter useful.

    But that doesn't mean you shouldn't try. Try focusing your energy on coming up with reasonable solutions to fit SE's "Vision".

    Coming up with Working alternatives, Working Solutions, Something to present to the Dev team would be far better use of your time.

    Quote Originally Posted by Louispv View Post

    Also, yes, the defining trait of THF IS Steal.
    Thief
    noun, plural thieves.
    a person who steals, especially secretly or without open force; one guilty of theft or larceny.


    It can't possibly be treasure hunter. If it were TH, then, according to you, even after this adjustment, 10 of the 20 jobs have the same strength TH as a THF does. If literally half the jobs in the game are just as good as you at something, it's not your defining trait.
    Incorrect. No job in the game has the same Strength of TH As Thief does. Your argument is now flawed. Thieves can Obtain a Base TH of 3, Other jobs can only do Base of 2, THF Can obtain up to TH7 in gear, Other jobs only TH3.

    Thief is the best Treasure Hunter, That is the jobs Defining Trait. When you see a shout for a Thief, They're not saying "Must have Steal+ Gear", they're saying "TH4/TH5+".

    You're ignoring logic for the sake of trying to save-face or make your argument work. The only people who agree with you are the same people who are too blinding by anger at this nerf to realize just how flawed your entire argument is.

    Its filled with logical gaps. Websters doesn't define a job in FFXI. The players do. In FFXI, The players define and judge a Thief by their Treasure Hunter level, not Their collection of Steal gear.

    I mean, If this was Webster Fantasy XI, You'd hold some point. But Dictionaries rarely define Roles in an MMO, The players do, and the Devs do. in FFXI, the Role of Thief is Treasure hunter


    Quick Edit:
    That Mythic and Empyrian weapons should be nerfed, because they're better than the mandau you wasted your time making back in the day.
    99Mandau > 99Thwast in every conceivable manner.

    And personally, I don't think Nynja wants everyone to get nerfed. The argument you're having with him now really seems more personal than having to do with FFXI's direction.

    And To really make sure its remembered. Some of your arguments? Pretty decent. But instead of whining and making passes at Thief, Do something constructive. Come up with Ideas, Solutions, Alternatives. Anything other than raging at eachother.
    (8)
    Last edited by Karbuncle; 02-12-2012 at 07:06 AM.

  7. #7
    Player Camiie's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    1,495
    Character
    Camiie
    World
    Fenrir
    Main Class
    MNK Lv 99
    Quote Originally Posted by Karbuncle View Post
    But after sifting through 20 pages of Whiny BSTs crying and feeling entitled to the ability, I'm literally on the edge of being thankful this is being removed just so i can have the mental image of you guys crying and throwing tantrums, screaming like an angry german kid at his desk losing a match.

    I mean, The nerf is dumb, REALLY dumb. But some of your reasons for feeling entitled to it are equally dumb. The "I WANT IT BECAUSE I DO" then going around and telling Thief's they're dumb/you don't care about their thought on it is the most hypocritical pile of ass i've ever read.

    But then you're throwing all BSTs under the bus for the actions of a few. I'm not saying I'm as pure as the driven snow, but I specifically said to our most vocal proponent of this nerf that I'm more than happy to support any boosts to THF that he or SE would want to suggest (within reason of course). I have nothing at all against THF as a job. I don't play it, but I certainly enjoy what it can bring to the table and understand that the job needs work.

    The whole thing just feels like being punished without having done anything wrong. Not just the nerf itself, but the vitriol and disdain coming from those reacting gleefully to it. It's way beyond lolJOB.

    I'm sure I have stepped on peoples' toes as BST before, though I always do my best to keep that to a minimum and I think I've largely succeeded. I don't think my TH3 pets have gained me an extraordinary amount of loot, but it certainly does seem to help. I have soloed some timed-pop in Abyssea and around Vana'diel before, and had people come by wanting to kill the same thing. I don't think that's terribly egregious. I will team up unless I know someone to be untrustworthy.

    It'd still be nice to know why this change is really being made. I'm sure there's a reason other than BALANCE!! Either SE felt too much loot was being gained, something was being exploited, or there's something coming down the pipe where BSTs will actually be useful. Or maybe I'm just trying to apply reason to insanity.
    (0)

  8. #8
    Player
    Join Date
    Mar 2011
    Posts
    280
    Incorrect. No job in the game has the same Strength of TH As Thief does. Your argument is now flawed. Thieves can Obtain a Base TH of 3, Other jobs can only do Base of 2, THF Can obtain up to TH7 in gear, Other jobs only TH3.

    Thief is the best Treasure Hunter, That is the jobs Defining Trait. When you see a shout for a Thief, They're not saying "Must have Steal+ Gear", they're saying "TH4/TH5+".
    No, sir, you are the one that is wrong. Tarutaru Sash gives TH+1. It has already been tested, and it gives a full TH3, just as THF gets. All other TH gear doesn't matter, as according to every TH in existence, including Nynja, (and SE themselves it seems from this nerf) TH after that has no effect. So all 10 jobs that can wear that belt are exactly as good at using Treasure Hunter as THF is.

    If it was about maintaining THF's TH mastery, SE would need to remove all tarutaru sashes from the game. Since they have not, this is simply a nerf to BST because Nynja and ilk bitched, and nothing more.
    (0)

  9. #9
    Player Karbuncle's Avatar
    Join Date
    Mar 2011
    Posts
    4,314
    Quote Originally Posted by Louispv View Post
    No, sir, you are the one that is wrong. Tarutaru Sash gives TH+1. It has already been tested, and it gives a full TH3, just as THF gets. All other TH gear doesn't matter, as according to every TH in existence, including Nynja, (and SE themselves it seems from this nerf) TH after that has no effect. So all 10 jobs that can wear that belt are exactly as good at using Treasure Hunter as THF is.

    If it was about maintaining THF's TH mastery, SE would need to remove all tarutaru sashes from the game. Since they have not, this is simply a nerf to BST because Nynja and ilk bitched, and nothing more.
    You kinda just repeated back to me what i already said. :X

    I had said "No Other job has a Base of TH3" Base means "no gear". I go on to say, "They only get a Base of 2" - Then i go on to Say "With Gear, THF Can get TH7" further followed by "A few other jobs can then get TH3 from gear".

    Key Words from the above are "Base" and "With Gear". So i said exactly what you did o_o;

    Also, TH4+ Does have a noticeable effect over time, Its just Well, Negligible, to the point, In reality, If you're forced to pick between say, a WHM, and a THF, You'd chose the WHM and go /THF. The Thief would be preferable, but the WHM offers more survivability to another tank.

    In a lot of situations, Its preferred to have someone /THF because the majority of people, during the time this was advocated, were low-manning and 2-boxing, Looking for the smallest possible party size.

    TH4+ Would have been preferrable, but its catered to low man groups.

    So Its not "nothing", its just... Very small of an effect. You would need hundreds of kills to verify the difference. Its quite sad. But to say it does nothing is an over-statement that needs reevaluation from everyone i suppose. Including us Thieves.
    (3)
    Last edited by Karbuncle; 02-13-2012 at 12:36 PM.

  10. #10
    Player Nynja's Avatar
    Join Date
    Mar 2011
    Posts
    730
    Character
    Nynja
    World
    Carbuncle
    Main Class
    THF Lv 99
    Quote Originally Posted by Louispv View Post
    No, sir, you are the one that is wrong. Tarutaru Sash gives TH+1. It has already been tested, and it gives a full TH3, just as THF gets. All other TH gear doesn't matter, as according to every TH in existence, including Nynja, (and SE themselves it seems from this nerf) TH after that has no effect. So all 10 jobs that can wear that belt are exactly as good at using Treasure Hunter as THF is.
    On a scale of 1000 kills, you'll notice the difference between TH3 and TH7. On a scale of 50 kills, you wont notice much difference. Thats what we mean by TH3 is "useless".
    (0)

Page 27 of 30 FirstFirst ... 17 25 26 27 28 29 ... LastLast