OK, my take on this whole thing. I have both beast and thief at 99, and I usually farm on thief... for Despoil. Because TH has no appreciable effect at any tier above 3, I need the yelds of steal/despoil to allow me to outperform any of my jobs /thf, or using a pet.
When I farm on thief, I'm currently gearred giving me a base TH5, and working on the gear to get to TH7. However, my thief with TH5 is no better than my beast with TH3 (actually TH2, since thief didn't out-perform my 85 bst/dnc in drop rates). This is in no way related the the awesomeness of beast thief jug pets, it's due to the way that Treasure Hunter DOES NOT improve with higher levels. I know SE has stated-time and again-that testing has shown that TH is working; I submit that 3 more drops in 5,000 kills is not an acceptable improvement with 2 extra TH tiers. In fact, my observation is that every time TH "builds" the drop rate in fact goes DOWN.
This solution is misguided. The cure is not to lower the TH of a pet that IS a 90+ thief and has thus earned TH3, it's to fix the effect of additional tiers of the ability. DAMNIT, THERE'S A REASON SO MANY PEOPLE REFER TO IT AS "PLACEBO HUNTER"!!! When I can do just as well, if not better as pup/thf than as thf/dnc farming this should be a clue. Let me put this simply, TH2 should not be equal to TH5+ in yield. Put your efforts into REAL, MEASUREABLE, PRECEIVABLE effects of this highly over-rated Job Ability; I want to see equivalent yields to Gil Hunter in terms of drops, not something that has to be trended over thousands-if not more-kills to be seen.
I read through this and I strongly understand that SE hates BST, the GMs do nothing about people sniping staggered monsters at 1% health in dynamis, even if you only have two monsters... You can actually get jailed for greif for yelling at the guy. (Broken system) Big whoop our pets have TH3, the only thing you're doing with saying bring a THF for TH is making the zones even more packed and keeping people going in longer because most people want a cut of the currency, or you can have that one bst come in for an extra week in the end... I have a better idea for fixing the currency issue, find a way to force the value of each currency down to 1k, that way you dont get the people going in for money... Have a vender in the past sell you currency for 4k a pop in past zones using AN... that'd rejuvenate campaign and actually give people a reason to use the expansion now that the only use of those world wide NMs is to get hermes sandals... campaign is miserably slow xp compared to a capped book burn or abyssea, but god for bid you change the balance like that. I'm sure I speak for most of the BST here when I say this, the pet TH+ gear should require some effort to get, but should not be a .000001% drop rate off a monster (LIKE YOUR STUPID VW DROP RATES DURP)
I have the final form of Aegis, it has 40 Def Augments Shield bash V and Magic Damage Taken -45%... The ultimate form!
So Square Enix wants every Beastmaster to take the worst hair cut possible, and if we do some VW or legion that we cant even proc in, we get a .000001% chance on getting 1 level of the TH they Indian gave us. I dont think I'm gona swallow this msg covered rotten shit. Beastmaster functions like a wheel going down the road And here comes a huge pot hole; the PDF nerf and we hit and it pits a dent in the rim. But were still rolling and another pot hole the road: ruinator nerf, and we are barely still upright and even before we could build up speed all of this happens in under course of a mile. Pet: Treasure hunter nerf.. ? Ta da its broken here comes the pit crew: ES as they put on a Square wheel That they say "This one is BALANCED" at what point do we get out of the car, look down the road, and slam the door? Here is an idea If your gona reinvent the wheel, at least make it round and better than before.
The fact they are pulling TH3 isn't even the part I find most annoying. (Dynamis never needed it anyway, Only really used it in overworld fights for this and that) It's the fact this is just another strike at beast which just keep coming and coming. Players helped create the Loner BST image just like how they made ninjas into blink tanks. Now SE wants BST to "shed" that imagine, by slowly bringing it down to everyone else's level (Master + Pet = power of one job. Basically cutting both's power in half). I also have good reason to believe BSTs will be seeing more nerfs in the near future. I foresee a gimping to both pet foods (the kind of gimp that makes say theta biscuit once per 10 minutes, meaning forced alternation of food types to use at each reward interval) and mulsums or something along those lines.
I don't think this has anything to do with Dyna at all TBH. If anyone bothers to explore the wide world of Vana Diel anymore, you might notice every scroll camping face-smash-named RMT is now a perle set BST with Dippers hoarding everything from SSG to Castle O. BST will still have no problem netting out lots of coins due to the proc system. Its the old, non-proc stuff that this is targeting IMO. This is a ninja RMT nerf more than a BST nerf, even if it does slightly impact actual players.
Im a THF and a BST and I dont see a ton of difference between TH3 >> TH10 but there is quite a difference between TH1 and TH3. So this will nerf those 24/7 RMT campers, hopefully at least.
So once again SE takes on RMT by punishing legit players? I don't see how it can be a big difference to RMT but only slightly impact actual players. Some of us legitimately like to do older stuff where there are no procs or things like soloing Abyssea NMs where we simply aren't able to proc. Now we have to earn back the ability to do that as effectively (maybe) as we do now because SE can't be bothered to do a little police work.
I suppose I shouldn't be surprised. This has been Team Tanaka's method for combating RMT all along. Ironic that it's Tanaka's type of content that is what inspires the RMT in the first place.
It's not RMT, has nothing to do with it. I did have an intresting thought however. So, THFs are rejoicing that BST is losing TH3 at the same time recipes to make those pets are being less restrictive to compensate. This brings us to Yuly and Lesser Chigoes which are currently one of the highest profit items on the AH. These chigoes are a low rate in harvesting and are much more regularly farmed via steal method and guess which job is profiting most from those Chigoes? Just a humorous thought.
I've been thinking a lot about this, and Indians did enjoy scalping Indian givers... People gravely detest having to work for something they used to have. I'd like to see why producers like alienating their audience like that
Last edited by Juilan; 02-05-2012 at 01:37 AM.
I have the final form of Aegis, it has 40 Def Augments Shield bash V and Magic Damage Taken -45%... The ultimate form!
Tbh, I get tired of BST's claiming two mobs with them and their pet in Dynamis and coming in stealing camps. This is welcoming news for me. GF bst.
Last edited by Vosslerr; 02-05-2012 at 03:30 AM.
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