Thinking this will have any effect on the number of BSTs in dynamis is very optimistic. It's just gonna decrease the currency supply by 10-15% and maybe drive prices up which will encourage more people to do dynamis lol.
That's my problem with this nerf. I don't know what it will accomplish. It doesn't make THF any more or less desirable. No one is using BSTs BLUs or RNGs for TH in group events. The time spent on this nerf would have been much better used making THF more desirable for other reasons like actual damage dealing or some unique abilities that made them valuable for something other than drops.
Maybe they want to slow down the production of relics. I can't think of any other real justification.
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Bst still has a much higher kill speed than a dnc or thf. Or at least a real bst does. I should know, they're usually my main competition. Relic, emp, coruscanti, it makes no difference. I've yet to meet a dnc or thf that can match me in kill speed. The one part of your statement I do agree with is the whole holding 5+ mobs thing. I think that's stupid. It's asking to get kill stealed, and I'd much rather finish the mob off and beat you to the next one than work on multiples and risk getting poached.
*edit* I'd also like to point out that dnc's and nins are not one tiny bit less guilty of holding multiple mobs than bsts are. I know, I've seen it*edit*
Last edited by Calamity; 02-03-2012 at 03:43 PM.
So...a bst that "duo" to get 400~500 coins is reason enough to leave it at TH3 because it is a form of income? Uh huh...ok. Bst already has a viable arsenal between the various pets it can use, so I think letting the job have TH1 in the first place is a large concession in and of itself.
And that effects people how when it is an event that is capped at 2hours per day? Just means that the solo bst will be in there longer over a span of days/weeks which can be worked around. Those who feel it isn't worth the time to do on bst will switch back to thf and bring a friend maybe for a little extra DD or healing. Honestly though, if you're still procing on JA mobs being thf instead of bst isn't going to be that big of a change. Kill speed might be slightly lower depending on gear meaning your yield will be roughly evened out unless you have extra DD with you.
This isn't breaking bst in anyway to be honest, it is just readjusting bst so it isn't a more versatile th job. "My emp sucks" so do a few others, but bst can still do things other jobs can't. Something had to give at some point.
Last edited by Kitkat; 02-03-2012 at 03:52 PM. Reason: spelling
You know i'm pretty sure i've been main'ing my BST since the 80 cap, with only WHM being my only other 99 I have geared. I am in full +2 plus other items, i'm not the perle bst everyone sees in dyna. My mule is a 99 BST clone of myself. My friend plays my other character. Sure i can double my currency per day. My average pull is 190-225 coins solo per run. Most days I don't even go on both characters. I also have a friends account I have access to where I do salvage and assaults, pooling the alexandrite and keeping/selling depending on market.
I honestly don't care about the TH nerf, another high att DD pet will prob hinder me on mobs i cannot proc right away. I never try to hold 5 mobs, at most I link 1 or 2. It's mostly from my experience the jp's who link and claim all they can, including if i had 2 mobs, and both proc'd, he would come over and WS my mob just to get my coins. The problem isn't the job, the problem is the greedy people you play with. Like I said, BST is my main, so you can imagine I don't do VW too often except on my WHM cause the job is worthless in VW. The job is used to low man old 75 content, and it makes it easier than having to bring a THF for TH3+. Most of the better drops I've gotten in salvage over the last 2 months are all off Pet TH and NOT TH9-10. It's happenstance obviously. I usually even go with a THF in salvage. The worst this nerf will do to me is leech my mule to 99THF, use money from currency sold have some LS merc my +2 items for me, in return i'll get the money back in 2-3 days usually.
I don't think anyone would be pissed if they said we're nerfing this but we're going to add this in the future. Perhaps an update to fix some of the problems of PET JOBS in general. As of right now, SMN PUP BST and DRG are mostly useless comparable to another job. Don't sell me tickets to a movie, have no one behind the counter to get me my popcorn, have the lights stay on during the movie, me sit on a wet soda filled seat, and have the movie cut out half way thru, and expect me not want ANYTHING in return. Stop taking and give for once.
You're problem with BST in dyna is jackoff players and lazy nubs in perle. This solves nothing but you still give the hypothetical thumbs up. I level'd my job the old fashioned way, maybe something 2% of the people on our servers can say. I'm not the problem, you're not the problem, "THEY" are.
Unless thier DNC/THF or THF/DNC is really well geared their kill speed will probably drop enough to make the TH not even worth it. If people do actually change off of BST though and solo on DNC or THF it should open up the DC camps a little more but I really don't see people changing off of BST for that extra 10-15% currency.
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Thats a welcome change. Treasure hunter is THF's defining job ability. It's bs that other jobs get it in the first place. They should never have given subjobs Treasure hunter II to begin with, for the same reason some usefull abilities from other jobs cannot be subbed, or are nerfed while subbed.
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