Bst still has a much higher kill speed than a dnc or thf. Or at least a real bst does. I should know, they're usually my main competition. Relic, emp, coruscanti, it makes no difference. I've yet to meet a dnc or thf that can match me in kill speed. The one part of your statement I do agree with is the whole holding 5+ mobs thing. I think that's stupid. It's asking to get kill stealed, and I'd much rather finish the mob off and beat you to the next one than work on multiples and risk getting poached.
*edit* I'd also like to point out that dnc's and nins are not one tiny bit less guilty of holding multiple mobs than bsts are. I know, I've seen it*edit*
Last edited by Calamity; 02-03-2012 at 03:43 PM.
Unless thier DNC/THF or THF/DNC is really well geared their kill speed will probably drop enough to make the TH not even worth it. If people do actually change off of BST though and solo on DNC or THF it should open up the DC camps a little more but I really don't see people changing off of BST for that extra 10-15% currency.
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Thats a welcome change. Treasure hunter is THF's defining job ability. It's bs that other jobs get it in the first place. They should never have given subjobs Treasure hunter II to begin with, for the same reason some usefull abilities from other jobs cannot be subbed, or are nerfed while subbed.
So...a bst that "duo" to get 400~500 coins is reason enough to leave it at TH3 because it is a form of income? Uh huh...ok. Bst already has a viable arsenal between the various pets it can use, so I think letting the job have TH1 in the first place is a large concession in and of itself.
And that effects people how when it is an event that is capped at 2hours per day? Just means that the solo bst will be in there longer over a span of days/weeks which can be worked around. Those who feel it isn't worth the time to do on bst will switch back to thf and bring a friend maybe for a little extra DD or healing. Honestly though, if you're still procing on JA mobs being thf instead of bst isn't going to be that big of a change. Kill speed might be slightly lower depending on gear meaning your yield will be roughly evened out unless you have extra DD with you.
This isn't breaking bst in anyway to be honest, it is just readjusting bst so it isn't a more versatile th job. "My emp sucks" so do a few others, but bst can still do things other jobs can't. Something had to give at some point.
Last edited by Kitkat; 02-03-2012 at 03:52 PM. Reason: spelling
400-500 coins per run Bst duo? Yeah right exaggerate some more...
~Party Rock Anthem~
The whole thing has me laughing. First how is a main BST given less then /thf? So, my Lvl 99 FF or DY is weaker then a subjob <hmmm.>.
Second, this change has 0 to do with dynamis I highly doubt SE had dynamis in mind. Here's two reasons why, TH or no I'll still go into dynamis daily and still kill the same number of mobs. But, here's the surprise It will take me longer to finish relic and guess what? I'll be competition for that much longer. Reason two, what if I do decide to go thf/dnc guess what? You now have the same competition but, now its using its high evasion to hold several mobs in a corner somewhere. (besides if anything is going to change dynamis soloing its going to be dnc and /dnc taking a hit, sure BST is common but there are just as many BLU THF NIN and DNC running around soloing)
Next, I doubt the Pet: TH gear will be BST exclusive and even if it is will it really grant THII or THIII worth TH? Much more likely it will be what TH4+ is for THF now.
All in all, its more of an annoyance then a solution. (despite the change I still find it humorous) And its the THFs I really feel sorry for since, they are being given exclusive use of high tier TH meaning SE probebly plans to keep them TH slaves forever. I'm still convinced they are doing this to BST as punishment for the problems surrounding the 99 cap.
*Story goes 99 cap was easier until a solitary BST solo'd it on the test server. They were very upset that the "epic" final fight was beaten so easily so they upped the difficulty 3-4x. Everyone who has ever complained about 99 cap can point a finger towards BST. I think this is but, the beginning BST is about to get a major spanking.
Actually it isn't if you farm the right zone. Much like it isn't unheard of a small group getting 900~1000 when camping the right zone/area. You do know NM's can drop 100's right? Otherwise I don't see how you can make this statement as a bst...and there are plenty of easy NM's to kill in hmm..I can think of 3 zones off hand near more than just a handful of JA proc mobs.
You must never have played blu, and if you have and are saying this then you rely on your MP way too much.
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