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Thread: Mobs Difficulty

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  1. #1
    Player Dragoy's Avatar
    Join Date
    Jul 2011
    Location
    Bastok
    Posts
    2,164
    Character
    Dragoy
    World
    Fenrir
    Main Class
    RNG Lv 99

    ><)))°ð

    I do pretty much agree, but seeing changes for these are not too likely to be seen, I think (usually when I say that, they will do it though). I always thought the point was for me to prove my skill when advancing past a limit, but the way things are, I would guess they intended players to tackle those limits as a group.

    Sure, that might have happened a few times when the limits were first raised, but after that, people would just be helped by players with higher level characters, which also takes any challenge away.
    In the end of the day, I think I would say all the limits should be 'soloable', if for nothing else, it would feel more rewarding for the individual. This, of course, poses the difficulty that the quests would need to be done so that it would challenge every job equally, since it can be very different to defeat a certain monster as a Red Mage as it is as a Samurai, for example.

    In short, yeah, they should probably make them easier in a way or another.
    That does not mean I like the quests we had after the Maat fight (all the quests in the game really became the same monotonous trials and crests), and the final one is another party battle, favouring certain jobs and tactics (really would have preferred a Maat-esque fight).


    But I digress!
    That's another topic altogether.


    As for Red Mage near the battle against the Maat specifically, I always recommend what I did myself.
    That is going for the Ruby Quadav at the Qulun Dome mostly because it's good practice for the Maat fight itself.

    Sure, it might not be the most easy place to even get to, but it just might be worth it. It did bring me great joy when I finally could sleep it whenever I wanted to, and just slowly enjoy defeating it, faster and more effectively every time as my skills went higher and higher.

    If the Ruby Quadav is victorious, then beating Maat isn't going to be too likely, probably.
    Getting effective gear these days probably shouldn't be an issue, especially considering that the 'high-quality staves' for example are not from 500k to 1M as they were back when I did that...


    Just some thoughts~
    Best of luck to you both, and have fun!
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    Last edited by Dragoy; 02-02-2012 at 01:01 AM. Reason: Added some stuffffffs.
    ...or so the legend says.


  2. #2
    Player Jblauh's Avatar
    Join Date
    Feb 2012
    Posts
    40
    Character
    Vonroth
    World
    Odin
    Main Class
    PLD Lv 99
    Thank you for the positive feed back guys. We appreciate it.
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