I'll answer when you prove us the duration is complketely random which you didn't. Also a silenced ramuh will be able to use SS so no relation to spells.
I'll answer when you prove us the duration is complketely random which you didn't. Also a silenced ramuh will be able to use SS so no relation to spells.
Ultimate DPS simulator
https://docs.google.com/file/d/0B7wbcilaHsTecldhZm94a1gtZnM/edit
Once upon a time , AV was un-beatable , before that , it was a ground king of two , this - IS - a MMO
It is DESIGNED to take up your time so you PAY money to get the item you want . It is -NOT- SE's fault you cant kill it.
As Manicora said you have to be good at your jobs , even then - crap happens - .
I mean the game has got so easy its not even funny. I wouldnt be shocked , well no ill do it now because some one will do it any how
" Let every player start out at 99 , max stats , max gil , one relic , mythic and empy of choice ( ALL BECAUSE THEY ARE TO HARD Q.Q) So we can enjoy the game !" - Future Noobmaster
SE has done well to make us all happy , but for us Older Players who enjoy a challenge , i Personally love ADL .
Did you know:
Shock squall's duration is random within set parameters?
Shock squall's duration decreases when it has more than one target?
Shock squall's duration is unique for each enemy hit by it, not the same duration for everything in range?
Pchan thinks shock squall has only 4 possible durations?
If you answered "no" to any of the above questions, then you know less about shock squall than me. But you can still learn by watching this educational video! http://youtu.be/XwElp5Jxdr0
It's clear in this video that shock squall wears off at widely varying amounts of time. It is not a set duration which just gets resisted into 1/2 or 1/4 duration. There are uncounted amounts of time that shock squall can last. Is it finite? Sure, why not. I'm not willing to prove that it's infinitely random. But I'm willing to say Pchan is full of crap when he says there are only 3 or 4 possible durations for it.
Edit: Also, just so you know, I went over that video with VDub frame-by-frame. Each frame is 1/30 of a second, so if you want to know what second these happen at, divide by 30.
Shock squall lands: (estimated) 382
1st mandy begins to turn: 591
1st bee begins to advance: 608
2nd and 3rd mandies begin to turn: 668
4th and 5th mandies begin to turn: 714
6th mandy begins to advance: 759
2nd bee begins to turn: 814
7th mandy begins to turn: 863
8th mandy begins to turn and 3rd bee begins to advance: 913
9th mandy begins to turn: 998
10th mandy begins to turn: 1012
11th mandy begins to advance: 1050
Hrm... I get the feeling I'm mathing something wrong here... maybe only the lower boundary of shock squall duration is affected by the number of targets. Or maybe it really can last only 6 seconds.
EDIT edit: I could be completely wrong about more targets = lower duration. My testing is not complete enough to draw that conclusion yet. Still, I don't want to touch the original post because I want people to see that even though I'm more correct than Pchan, I STILL don't have ALL the answers.
Last edited by Yinnyth; 05-11-2012 at 01:55 PM.
ADL was a challenge at 90, but then nobody cared since the drops sucked. It's not anymore since its is on farmable status. There is no reason for any group to not kill more than one copy ( shoch squall @30%> auto-win, making it 50%+win rate). We have gotten maybe 50-75 marrows (lost count) in the last 3 months. Again. go @ Dynamis-Xarcabard entrance during JP prime, there are like 25 people preparing for ADL, as well as their 25 SMN/COR mules, waiting for the 2 alliances that are inside the zone, to exit. It's quite a popular event right now despite what the nayssayer/qqer in this thread have been trying to prove.
Last edited by Monchat; 05-11-2012 at 01:54 PM.
In summary, you are a troll claiming shit without testing ? got it. Good luck in your battle to prove pchan is wrong on something he never claimed nor cares at all (multiple targets or w/e you did). I claimed SS has a set duration and it does up to partial resist values. No maybe one day you'll do more than 10 attempts lol.
Last edited by MarkovChain; 05-12-2012 at 04:06 AM.
Ultimate DPS simulator
https://docs.google.com/file/d/0B7wbcilaHsTecldhZm94a1gtZnM/edit
What do you mean "without testing"? I went farther than just testing. I recorded my test and had a friend upload it to youtube for everyone to see.
Watch the video. Notice how stun wears off at 11 different times for the mobs even though it started at the same time for all 14 mobs? That's because it has AT LEAST ELEVEN possible durations. And 14 is not nearly a large enough sample size to say that it only has 11.
As for proving you wrong, I did that a long time ago. The only reason I continue with this charade is because I find it entertaining watching how your brain justifies things. For example, the fact your brain can look at these 2 quotes:
And see nothing contradictory. It's amazing! You have no idea how fun it is to see logic and reason bounce off you and have no effect, then watch you attempt to wield logic yourself. It's cute.
Again, watch the video (http://youtu.be/XwElp5Jxdr0). It shows 11 different durations for shock squall, and there's probably even more possible durations than that as well. But I don't have to prove the exact number. I just have to prove there's more than 4, because your last claim was:
4 possible durations.
Yeah cause what we really need if for this game to be easier D:
Dark, in what are you referencing and to whom are you addressing?
Edit: am i the only one who imagines P-chain playing FFXI in an overly elaborate and wholly gaudy clown suit j/w? (just realized my mental image KEFKA!)
Last edited by Nala; 05-13-2012 at 01:14 PM.
He's talking about the OP I think. The thread has changed significantly since then.
My best guess is that the recent activity of Pchan and me bashing one another pushed this thread onto the "Hot Topics" list where some people who had never seen it before finally checked it out. Then saw it had 35 pages and decided to just stop at the OP. Can't really say I'd blame someone for that. But they ARE missing out on some good entertainment.
Last edited by Yinnyth; 05-13-2012 at 01:45 PM.
Yea we killed ADL in my ls alot and when you have 2hrs WARs and DRK wreck MNKs, tho MNK do have the advantage of not relying on there 2hr but we usally have 5 pple needing 2hrs back so it isn't a issue (SCH SMNx 1-2 DD x 3-4)
point i was making was the stun isn't a fixed because if it was SMN could stun lock ADL indefintly
Shock Squall > Shock squall > and Repeat since you could time the next shock squall as it would wear off meaning adl would never do an abilty
ofc you think stunning a mob X 2 means it's stun locked either way with the duration thing the way it is you can't time shock squall perfectly meaning like you said ADL can silence,kill or get shit through.
Yea i can agree with alot of that my issue is the needing a SMNs 2hr in Dyna thats it's tho i guess it's more of a issue w/ how overpowered perfect defense is cause if you didn't need it ADL would prolly be a joke anyway.
This thread isn't so much QQ as pimpchan makes some silly claim like it's spilits at 30 secs EVERY time or 2 x SMN and it's stun locked bro and pple just calling him out on it and laughing at him when he rages trying to prove him self right.
Last edited by Rezeak; 05-13-2012 at 04:11 PM.
Main : 99 DRK
Subs : 99 SMN COR SCH MELEEWHM
Server : Ragnarök
Relics : 95 Ragnarok and 95 Apoc
Ironic that when i was young i never had enough video games but now i have too many and not enough time to play them.
|
|
© SQUARE ENIX FINAL FANTASY, SQUARE ENIX, and the SQUARE ENIX logo are registered trademarks of Square Enix Holdings Co., Ltd. Vana'diel , Tetra Master, PLAYONLINE, the PLAYONLINE logo, Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess are registered trademarks of Square Enix Co., Ltd. The rating icon is a registered trademark of the Entertainment Software Association. All other trademarks are the property of their respective owners. Online play requires internet connection. |