Quote Originally Posted by MarkovChain View Post
4 VS, some if not all are mirrored in a Light SC, and a huge amount of DOT since not all monk ws at the same time and since SS lasts a good 10 sec minimum. I can understand that drk & war have no clue what dot means though. I'll remind you that if monks were 2 handed DDs they would have 300 ish DMG on their weapons with less delay.
First of all, if you do 4 smites, 2 light SCs are the most you can get and that's if you delay between smites. That would still require 5k damage per smite assuming your light SCs go unresisted.

Second of all, you claimed you save up TP to finish him off quickly and used that as an argument against regain. If you're delaying your smites enough so they all become part of a SC, you could actually make very good use of embrava. You wouldn't have to save up TP to do 2 SCs at the very end, you could keep doing SCs the whole darned fight.

Third of all, a level 99 mnk with full h2h merits and no further h2h or martial arts gear has 48 base damage and 280 base delay. Add on a level 99 verethragna (+42 dmg, +51 delay) and you're 90 base damage and 331 delay. With enough h2h gear, you could boost that base damage up 2 points though, I suppose, so I'll give you 92dmg/331 delay. Also have to keep in mind that monks get to attack twice every attack round (sometimes 3 times), but that doesn't double your base damage. Even if we did let you just double it, you're still looking at only 184 which isn't 300ish.

Fourth of all, we've already been over this with shock squall. 10 seconds is not the minimum duration. Even little level 0 mandies had it last for less than 10 seconds several times.