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  1. #1
    Player Return1's Avatar
    Join Date
    May 2011
    Posts
    231
    Character
    Brians
    World
    Leviathan
    Main Class
    RDM Lv 12
    Just Zerg it till it splits. Wait for the split and first WS volley from clones. Have a few BLMs Meteor the last few HP% off. If you can't get a group of BLMs that can time a meteor cast to wipe out the last few %, then you aren't that good. It's pretty foolproof.
    (1)

  2. #2
    Player Karbuncle's Avatar
    Join Date
    Mar 2011
    Posts
    4,314
    Replacing 6DD isn't really a problem in the normal 12-18 Man set up.

    If you go with 18 People, You can replace 1 Party of your routine DD with a party of BLMs, 2 DD parties is way more than enough to zerg down ADL In a quick and safe fashion. As Return said, Its pretty idiot proof. Once it splits, Wait for a TP move or so, Have SMN's just stun it back to back while Meteor is being cast.

    In the mean time, Your THF can use Steal on one, Mug on the other to plan TH on them both quickly :P

    Now if you're only bring 12, It makes it a bit riskier, But if your Main DD Group is good, Its not a problem.
    (0)

  3. #3
    Player MarkovChain's Avatar
    Join Date
    Mar 2011
    Location
    Windy
    Posts
    1,429
    Character
    Pimpchan
    World
    Quetzalcoatl
    Main Class
    MNK Lv 99
    Quote Originally Posted by Return1 View Post
    Just Zerg it till it splits. Wait for the split and first WS volley from clones. Have a few BLMs Meteor the last few HP% off. If you can't get a group of BLMs that can time a meteor cast to wipe out the last few %, then you aren't that good. It's pretty foolproof.
    You never killed ADL. Not sure how 6 BLM would have time to sync a meteor after split, and after WS, seeing as this is asking for butthurt, with dynamis implosion incoming, and the initial dynamic ruptur (knock back) as well as the disepl move that systematically interrupts spells. How long is meteor cast time ? My guess is it's going to be dead from melees before meteor goes off. It's out of question to have blm tank ADL so you are bound to use a melee party. Also ADL has 100k HP, how much is meteor x6 doing ?
    (1)

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  4. #4
    Player Karbuncle's Avatar
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    Mar 2011
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    4,314
    Quote Originally Posted by MarkovChain View Post
    You never killed ADL. Not sure how 6 BLM would have time to sync a meteor after split, and after WS, seeing as this is asking for butthurt, with dynamis implosion incoming, and the initial dynamic ruptur (knock back) as well as the disepl move that systematically interrupts spells. How long is meteor cast time ? My guess is it's going to be dead from melees before meteor goes off. It's out of question to have blm tank ADL so you are bound to use a melee party. Also ADL has 100k HP, how much is meteor x6 doing ?
    Haven't seen much of Meteor 6x Damage, But I think its about 30k~40k Damage...?
    (2)

  5. #5
    Player Alkimi's Avatar
    Join Date
    Mar 2011
    Posts
    188
    Character
    Alkimi
    World
    Asura
    Main Class
    WHM Lv 99
    Quote Originally Posted by Return1 View Post
    Just Zerg it till it splits. Wait for the split and first WS volley from clones. Have a few BLMs Meteor the last few HP% off. If you can't get a group of BLMs that can time a meteor cast to wipe out the last few %, then you aren't that good. It's pretty foolproof.
    It's doable but imo there's too many things that can go wrong:

    - Your DDs fail to get the first form below ~25%. Meteor fails to kill them all -> Wipe.
    - One of your BLMs casts on the wrong clone. The difference in damage between 5 and 6 BLMs casting Meteor is huge. Make sure everyone is on the same one.
    - The clones use Dynamic Implosion after first split (entirely possible if you're taking it down that low). Length of terror tends to vary so you would have to wait for it to wear on all BLMs.
    - ADL still casts enfeebling spells frequently. PD means you resist most of them but they can still get through and you could still end up with one of your BLMs getting stoned/slept before you get Meteor off.
    - Setup. You're limiting yourself to just 4 DDs for the initial form (assuming you're using 2 PDs), so DDx4 BLM SMN / BLMx5 SMN. With just 4 DDs chances are he'll split at too high a HP for meteor take him out, so you'll need 3xSMN per fight to be more reliable.

    a few BLMs
    You need six to do decent damage.
    (3)
    Last edited by Alkimi; 03-16-2012 at 09:50 PM.

  6. #6
    Player Monchat's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    471
    Character
    Mdkuser
    World
    Quetzalcoatl
    Main Class
    MNK Lv 99
    Quote Originally Posted by Alkimi View Post
    It's doable but imo there's too many things that can go wrong:

    - Your DDs fail to get the first form below ~25%. Meteor fails to kill them all -> Wipe.
    - One of your BLMs casts on the wrong clone. The difference in damage between 5 and 6 BLMs casting Meteor is huge. Make sure everyone is on the same one.
    - The clones use Dynamic Implosion after first split (entirely possible if you're taking it down that low). Length of terror tends to vary so you would have to wait for it to wear on all BLMs.
    - ADL still casts enfeebling spells frequently. PD means you resist most of them but they can still get through and you could still end up with one of your BLMs getting stoned/slept before you get Meteor off.
    - Setup. You're limiting yourself to just 4 DDs for the initial form (assuming you're using 2 PDs), so DDx4 BLM SMN / BLMx5 SMN. With just 4 DDs chances are he'll split at too high a HP for meteor take him out, so you'll need 3xSMN per fight to be more reliable.



    You need six to do decent damage.
    I've not seen any enfeebles go through perfect defense besides death and buff-drain move.
    (0)

  7. #7
    Player Alkimi's Avatar
    Join Date
    Mar 2011
    Posts
    188
    Character
    Alkimi
    World
    Asura
    Main Class
    WHM Lv 99
    Quote Originally Posted by Monchat View Post
    I've not seen any enfeebles go through perfect defense besides death and buff-drain move.
    Breakga, Sleepga and the paralyze effect from w/e TP move it is can go through. PD blocks them the majority of the time but I've had to stona/wake up DDs a few times.
    (1)