They were calling you a hypocrit because you first told them to "tell others to fuck off and play how you want", Then turned around and said "Try playing in a group for the sake of the group". Additionally i think it was you who said "people playing rdm in group events are being selfish and offering little to the group" but i could be mistaken there, but those all come off very contrary to one another. Personally i am of both sentiments myself for redmage, and while i am on the same server as seriha, and we have shared conversation a handful of times (i believe less than five times) i have never partied with them in any event as of yet.
However that does not change my sentiment that i too personally want rdm melee more comparable to another job, or to have some cool incentive. I dont know if some effect directly tied to melee is the answer, but i AM open to hearing it and not completely dismissing it. Perhaps there can be some system that benefits both roles that isnt exclusively melee? Possibly looking to that charge system that has been suggested, finding some compromise being a good option for it. Perhaps make the charges work for that buff sharing JA which would have a VERY short recast timer (30-60 sec recast) but you must build charges for it, and the charges are earned by inflicting damage, lets say, one charge for every 1k damage. Granted this now forces a rdm to either melee or nuke and not exclusively heal in order to buff, but it still promotes either frontlining and backlining. The question though would be to ask that counts toward building those charges. I could realistically see nukes, and auto attack/ws counted toward this, but i dont know if it could be implemented via DOT, though if that would be possible, perhaps Helixes could be another option for the /sch backline mage.
Id like rdm to be all about the melee, some buff up, self contained super-soldier, but i doubt that will happen. Id love to see those teal, and af, and emp rdms swinging a firmament still and whining theyre weak be done away with, but if nothing else, they support my melee as much as they damage it by comparison. Still, now that the mage rdms have backed off a little bit, now those of us who do like melee are now biting off eachother's heads, i stood back a few days reading and watching this, and i just want to say, we need to get out of this funk, and start doing some heavy testing, bring back numbers, and make some big! Big! BIG! demands! We arent likely to get em, but they seem to like to give us a fraction of what we ask for. So if we ask for something huge, and get 1/4th what we ask, then we still end up ahead!

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