Quote Originally Posted by Dale View Post
I've killed plenty of NMs without healing support. I've killed NMs in campaigns without healing support. I"m new to abyssea, so i'm not sure what tier1 NMs are, but I killed some NM spider other day without any healing support. I can chain IT monsters without healing support. But all of this is besides the point, as your definition of what is "relevant" is way too limited for my tastes.

I think you underetsimate how well a paladin can sustain himself with heals. I don't know what you mean by "heal spammage" so i won't really comment only to say healing yourself to recover missing hp ins't a waste and certainly doesn't hurt the paladin's tanking.

I agree attonement deffinitely enhanced the pld tanking. That one was a game-changer. Not only does it allow you to do nice damage fast, but it also lets you gear more defensively - as you no longer need huge amounts of strength and attack to hit hard, plus it bypasses physical defense.

So i agree with you on attonment...but i have no clue how that takes away from the fact healing yourself to recover your hp is good. So the last part of you argument makes little sense to me. The small amount of time it takes away from your melee to heal yourself is deffinitely worth it. And coming from someone who uses attonement with a sword that hits more times than a joyeuse, I think i'm on solid ground with that conclusion.

Look. Play paladin your way and i'll play it my way. I can live with that. Just don't say the job sucks or is at the bottom of the pool, cause it isn't. The fact we have white magic does mean we need less support than other tanks, and that is our strength when compared to other tanks like monks and warriors. That was my point.
ok, i think ur misunderstanding where im comming from. when u started this post it was about tanking. in my world tanking means holding hate while others in your party attack the mob. not soloing. If ur soloing, other jobs just do it better lol.

but seriously, i still stand by my orignal argument. In a situation (situation where u have support = ls events, dynamis, einherjar...basically endgame)where u have support, other jobs just do it better then pld. and if soloing, other jobs just do it better too lol.

And about atonement, idk y you would gear for def for it. to max out atonement haste/acc was the way to go lol...just like any DD knows, more DPS = more ws = mob dead faster. Thats y alot of DD jobs make x-hit builds, that means they can ws more often (mainly 2handers i think) or jobs like nin and mnk hit the haste cap to get as many attack rounds in as little time as possible. Again this was before abyssea.

Idk about u, but back when i played pld (pre abyssea)i had about 7 full gearsets for pld and always carried 5 of them on me at all times. (haste, fastcast, cure kit, -pdt, enmity, -mdt/+mdb and fire resist) and depending on the situation i geared accordingly.

but like i said before, depending on the situation...other jobs just do it better.