
Originally Posted by
Camate
• Differences between pet behavior when changing areas
Wyvern, automatons, and adventuring fellows all have long recast times and if they didn’t carry over between areas, it would be quite a large penalty. Based on this, they will not disappear when changing areas.
On the other hand, familiar pets and avatars use jugs and cost MP so the penalty is not as large. With familiar pets, you spend money on jugs to gain fighting power, which is essentially the same as other consumables like ammunition.
With that said, it is technically possible; however, in the case that pets did not disappear when changing areas, the cost of using that pet to its full extent would be increased (the cost of the jug).