Same ol' player mantra from past eternal:Warriors sure do complain a lot, too. So do white mages. And corsairs. And bards. And don't even get me started on how much thieves complain.
Or are you saying that BST is better than all those jobs, so anyone who plays it has no right to complain? Then if they're so damned good, why does it get less invites than any of those other jobs?
It can solo, so it's all good! Never mind that it's a job that, in a group oriented game, most groups see little value in.
"NeED★RdM? PLeaSe sENd★teLL!"
See, you're missing the point though. It's not that people who play bst do shit like this, it's that people who do shit like this started playing bst. Currently bst is just the most effective job to farm dynamis with. In my experience about 1/10 bsts I see in dynamis actually "play" the job. To the other 9 it's just a dynamis farming tool. Who knows, a month after the bst th nerf, this whole conversation might be repeated with dnc or thf as the target subject instead.
How narrow-minded. While it is true BST can hold more than one mob at once, they're not the only job capable of doing so (i.e. BLU). As it's been said before the trigger proc does more for drops than TH does, so that's not gonna change much. As for me, I have THF with TH7, but I'm still going to fight Dynamis as my BST thanks to minimal downtime and just as much kill force vs THF. So ya, sorry.
Tell me how often you see a BLU in there.
As long as you maintain a maximum of mobs to pull and not overstep your boundaries, not a single f#@% will be given.As it's been said before the trigger proc does more for drops than TH does, so that's not gonna change much. As for me, I have THF with TH7, but I'm still going to fight Dynamis as my BST thanks to minimal downtime and just as much kill force vs THF. So ya, sorry.
Last edited by Quetzacoatl; 03-18-2012 at 04:31 PM.
For starters thank you Camate for getting this looked at. However I don't believe raising the costs of pet jugs in exchange for zoning pets is reasonable nor makes sense. We aren't asking for our pets damage to be boosted were asking for our pets to zone with us so we can save some gil. As it is now having a pet zone is not the only factor as to how long a pet stays active as we have a timer on how long our pet can stay out. I understand all the other pet jobs have different requirements on their pets but will allowing jug pets the ability to zone with us really unbalance that much to have to raise the price of pet jugs?
Addressing Dynamis confrontations is a good start to this, however if even after reanalyzing whatever logic is being used here and the dev teams solution is unchanged I'd vote for no change at all... Mainly in fear of how much the pet jugs are changed in price and how they would change recipes in order to implement the change... >,>
No we aren't reacting as though beast jugs are the only thing that do damage at all. In this thread we are asking for pets to zone with us to save us a little bit of cash. Beastmaster is a pet related job and to not use jugs would beat the purpose of being a Beastmaster. Yes we know that when we use a jug we lose the jug but do we have to lose the called pet when we zone in order to "balance" the job out? As for charming pets this would be lovely if we could charm in new content but that isn't an option for us. Either way we aren't asking for charmed pets to zone either just the ones were spending our gil to use. Even if we crafted our jugs we are still spending gil and/or our time to farm the ingredients (looking at you dragon meat).
This would be a lovely comment if Beastmaster was asking for something game changing... zoning pets is not game changing it is making our lives easier. In addition Beastmaster isn't the only job soloing what we need and zoning pets isn't going to unbalance anything as far as I'm aware of.
~ BST 99, SAM 96, DRG 96, BLU 91, THF 90 ~
http://www.ffxiah.com/player/Leviathan/Vandheer
"With familiar pets, you spend money on jugs to gain fighting power, which is essentially the same as other consumables like ammunition."
You don't lose half a stack of ammunition when you zone though.....Seriously SE, I have literally no reason to play my favorite job (BST) over any other option I have at this point, and your response to issues with the job don't even make any sense.
If jug pets can't zone because they are considered "monsters", why are they considered monsters? They are not charmed pets, they are consumable items. Why can we not get the same option to "stuff" our pets bag into jugs at full HP like Wyverns or Puppets? Because of a 15 minute timer difference?
SE logic gets more ridiculous by the day. Consumer confidence at an all-time low.
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