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  1. #1
    Player
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    Mar 2011
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    Ru'Lude Gardens!
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    4,310
    Most people over here seem to restrict the use of items in PvP so not sure that would be much of a problem depending on how people are on the other servers.
    (0)

  2. #2
    Player Caketime's Avatar
    Join Date
    Apr 2011
    Location
    Taco Bell
    Posts
    654
    Character
    Anonymous
    World
    Leviathan
    Main Class
    WHM Lv 99
    Restricted item use? Lmfao, that's like agreeing to fight a Kung Fu master with both hands tied around your back and blindfolded, sporting a gaping chest wound. Might as well just lie down and die.
    (1)
    Last edited by Caketime; 09-15-2012 at 09:57 PM.

  3. #3
    Player CapriciousOne's Avatar
    Join Date
    Aug 2011
    Posts
    188
    Character
    Capriciousone
    World
    Bahamut
    Main Class
    RDM Lv 95
    Quote Originally Posted by Caketime View Post
    Restricted item use? Lmfao, that's like agreeing to fight a Kung Fu master with both hands tied around your back and blindfolded, sporting a gaping chest wound. Might as well just lie down and die.
    LMFAO I swear that is so the truth about PvP especially on DC Universe Online that is all you hear about all day unless you filter it out. "boohoo you cured yourself that only reason you won sob sob sob" I be like dude its a FIGHT the goal is to not let your opponent kick your behind at any and all cost not be a freaking punching bag. I swear people are so afraid of a long drawn out battle its down right sad and pathetic. The longer the fight takes the more rewarding is to get the victory. You should see it, down right hilarious.

    I mean I want my opponent to bring all he/she can to defeat me so when I still beat them regardless they definitively know who is boss. On racing games, I do the same bring your fastest car and race me no matter what I bring to the race so what when I destroy you, you know you never stood a chance anyway. To me that is what real PvP. I mean it not my fault if people dont have the forethought to level up a craft like alchemy and cooking to help them boost their combat capacity and I did nor is it their fault if i didnt level either of those to 110 like them if I lose. I say if you PvP don't come for battle, prepare for WAR LOL.
    (0)
    Last edited by CapriciousOne; 09-18-2012 at 06:19 PM.

  4. #4
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    I didn't mean 1 player can use items and the other cant, which seems to be how you took it. Both players are still on equal footing item wise, I was simply saying though that using items to counter enfeebling wouldn't work at least here, which is probably why /SCH tends to be the dominant subjob thanks to Light Arts/Addendum:White giving the -ra spells to remove them.
    (0)

  5. #5
    Player Caketime's Avatar
    Join Date
    Apr 2011
    Location
    Taco Bell
    Posts
    654
    Character
    Anonymous
    World
    Leviathan
    Main Class
    WHM Lv 99
    I took it as people don't use items as some sort of honor code thing, electing to use only their available abilities/spells. If that's true, then lol.
    (0)

  6. #6
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    Nah the rules are just generally set to where no items are allowed. Either way I myself don't see PvP worth spending money on anyways so it makes things more in my favor to be honest as I only tend to PvP friends, or at least only for fun.
    (0)

  7. #7
    Player Caketime's Avatar
    Join Date
    Apr 2011
    Location
    Taco Bell
    Posts
    654
    Character
    Anonymous
    World
    Leviathan
    Main Class
    WHM Lv 99
    I play BST, so I don't mind spending a little extra here and there for fun. I should see about setting up some Brenner matches soon, all this talk of pvp is making me want to work around the derp scheduling to thump on my LS buddies.
    (0)

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