Most people over here seem to restrict the use of items in PvP so not sure that would be much of a problem depending on how people are on the other servers.
Most people over here seem to restrict the use of items in PvP so not sure that would be much of a problem depending on how people are on the other servers.
Restricted item use? Lmfao, that's like agreeing to fight a Kung Fu master with both hands tied around your back and blindfolded, sporting a gaping chest wound. Might as well just lie down and die.
Last edited by Caketime; 09-15-2012 at 09:57 PM.
LMFAO I swear that is so the truth about PvP especially on DC Universe Online that is all you hear about all day unless you filter it out. "boohoo you cured yourself that only reason you won sob sob sob" I be like dude its a FIGHT the goal is to not let your opponent kick your behind at any and all cost not be a freaking punching bag. I swear people are so afraid of a long drawn out battle its down right sad and pathetic. The longer the fight takes the more rewarding is to get the victory. You should see it, down right hilarious.
I mean I want my opponent to bring all he/she can to defeat me so when I still beat them regardless they definitively know who is boss. On racing games, I do the same bring your fastest car and race me no matter what I bring to the race so what when I destroy you, you know you never stood a chance anyway. To me that is what real PvP. I mean it not my fault if people dont have the forethought to level up a craft like alchemy and cooking to help them boost their combat capacity and I did nor is it their fault if i didnt level either of those to 110 like them if I lose. I say if you PvP don't come for battle, prepare for WAR LOL.
Last edited by CapriciousOne; 09-18-2012 at 06:19 PM.
I didn't mean 1 player can use items and the other cant, which seems to be how you took it. Both players are still on equal footing item wise, I was simply saying though that using items to counter enfeebling wouldn't work at least here, which is probably why /SCH tends to be the dominant subjob thanks to Light Arts/Addendum:White giving the -ra spells to remove them.
I took it as people don't use items as some sort of honor code thing, electing to use only their available abilities/spells. If that's true, then lol.
Nah the rules are just generally set to where no items are allowed. Either way I myself don't see PvP worth spending money on anyways so it makes things more in my favor to be honest as I only tend to PvP friends, or at least only for fun.
I play BST, so I don't mind spending a little extra here and there for fun. I should see about setting up some Brenner matches soon, all this talk of pvp is making me want to work around the derp scheduling to thump on my LS buddies.
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