
Originally Posted by
Apelila
Earlier others and myself pointed out that the relic trials do not directly compare to previous systems. You need an item more than once. Hence with a point system, if say 18 relic holders formed a static they would all have to attend every run perfectly to have the same chance at the 20 items required to upgrade to 99. Assuming they where able to farm and kill exactly one ADL every day, that would be 320 days of nonstop dynamis fun and excitement before all their pretty gold weapons attained almost ultimate potential. The lot order would be naturally established over 20 runs, with some unlucky people making up the bottom 10.
But wait! The BLM cannot come on a day where they are #1 in line! Suddenly, his spot is taken by the crafty WHM who takes her place in line. The next day the same routine starts over, but now the BLM is a spot behind in the queue, like a manic game of musical chairs where the chairs don't get removed for 46 weeks. The order continues to shuffle, and at 37 weeks the first 99 is finished after a friend sold their 'unwated' marrow for his 'unwanted' gil. Tired and exhausted, of course the proud owner of a level 99 Brovura would like nothing more than to help his fellow man for an additional 10 weeks, investing the amount of time normally required for school, a part time job, community service, spending time with family, or other mundane social activities. After doing the same event for 259 days, for a total of 518 hours, or 24.5 days or time spent of course they'll want nothing more than to help others with the same goal. After all the last ADL is finally fell, the group will have spent 640 hours or 26.6 days together. As a group they'll have a combined time logged of roughly 11520 hours or 480 days.
In short no, a point system might not be the best for ADL. As I hope to have illustrated, no system would be